Archived from groups: comp.sys.ibm.pc.games.rpg (
More info?)
On Tue, 10 May 2005 00:03:02 GMT, john.dsl@verizon.net (John Lewis) wrote:
>On Mon, 09 May 2005 20:22:58 GMT, Memnoch
><memnoch@nospampleaseimbritish.ntlworld.com> wrote:
>
>>On Mon, 09 May 2005 03:51:33 GMT, "Dennis Emma" <d_a_emma@gate.net> wrote:
>>
>>>Just another thing I noticed.
>>>
>>>When walking, especially outside, I noticed that the character would appear
>>>to stumble or stagger for a moment. I first thought that this was the
>>>graphic engine stopping to think what the upcoming scenery was supposed to
>>>be. Wrong.
>>>
>>>Whenever this occurred, it signaled that the computer had deposited new foes
>>>for a random encounter. Great visual signal to let you get ready,
>>>especially if you stop and wait. Sometimes they come to you. Saves getting
>>>lost since the map isn't there yet.
>>
>>Funnily enough I used exactly the same tactic in Fairy Tale Adventure on the
>>Amiga. It was more noticeable back then though as it ran from floppy!
🙂
>
> "Faery Tale Adventure". MicroIllusions 1987
>
>You may have forgotten --- the real key to an upcoming battle was
>actually the audible change in the background music.
>
>The very first true graphical-adventure game together with appropriate
>original battle-effects and mood-music. Gorgeous full-screen, 64-color
>graphics, isometric-style presentation, night/day sequences, great
>story, super tunes. All created and written by David Joiner. In real
>life, David was a synthesizer-music composer and a science fiction and
>medieval-fantasy-costume buff, and turned his huge intellectual gifts
>to writing this astonishing ( for the time) computer-game.
>
>All on one 880K floppy disk !!! A credit both to the capabilities of
>the programmer/composer/musician and to the capabilities of the
>Amiga hardware at a time when the PC was 16-color and just
>squeaked and burped. A pale port of this seminal game was made
>to the PC, but was really crippled by the hardware limitations.
>Pity Commodore loused up the development and marketing
>of the first true multi-tasking, multimedia computer......
I believe there was a sequel to it also. I still have my copy, along with all
my old Amiga stuff. Didn't have the heart to throw it all out. Maybe one day
it might be worth something. Like a museum.
🙂