Hey guys!
So I'm confused I heard that more cores will be able to talk to GPU at same time with DX12 while in DX11 only 1 core can talk to GPU.
http://www.littletinyfrogs.com/article/460524/DirectX11vsDirectX12_oversimplified
DirectX 11: Your CPU communicates to the GPU 1 core to 1 core at a time. It is still a big boost over DirectX 9 where only 1 dedicated thread was allowed to talk to the GPU but it’s still only scratching the surface.
DirectX 12: Every core can talk to the GPU at the same time and, depending on the driver, I could theoretically start taking control and talking to all those cores.
So that means if you have more cores and threads you will gain more FPS?
So I'm confused I heard that more cores will be able to talk to GPU at same time with DX12 while in DX11 only 1 core can talk to GPU.
http://www.littletinyfrogs.com/article/460524/DirectX11vsDirectX12_oversimplified
DirectX 11: Your CPU communicates to the GPU 1 core to 1 core at a time. It is still a big boost over DirectX 9 where only 1 dedicated thread was allowed to talk to the GPU but it’s still only scratching the surface.
DirectX 12: Every core can talk to the GPU at the same time and, depending on the driver, I could theoretically start taking control and talking to all those cores.
So that means if you have more cores and threads you will gain more FPS?