Dxtory faulty audio stream 1 - What do I do about the recordings?

Jun 5, 2017
9
0
510
So I hadn't used Dxtory in a while and decided to hop back on it to record some footage and, much to my chagrin, find that the labeled first audio stream of my two audio streams set on the program (1 for my microphone and 2 for my earphone) isn't projecting any audio in the raw recording file. So essentially, I could only hear the game audio (when I switched audio tracks), but not my microphone audio. I even tried extracting the audio streams just to see them individually that way, and it was the same thing. After realizing what the problem seemed to be, I removed the numbered one audio stream and replaced it with a new number 2 (as the old number 2 now became number 1 because of the removal). When I tested that out, it seemed to be fine again. But I'm still left with hours of footage I made that has recorded audio which can't be heard. I tried putting it into audacity to see how it looks there, and it just shows a straight line, and no projections coming from it at all.

Is there anything I can do about this so I don't have to redo all the footage I made? Does anyone know or understand what I'm talking about? I tried looking this problem up all over Google searches but mostly only find the basic "Dxtory separates audio streams" thing, or something else that's not my problem. Please, if there's any way to recover the audio here (if there's even audio to recover), please let me know. It would save me a lot of time and trouble and, most importantly, annoyance.

Thank you.
 
Right click on the audio icon in your taskbar, select Open Volume Mixer, and make sure Mic volume is not all the way down.

This is a common oversight many make because I'm pretty sure it's set all the way down by default so as to not conflict.

That said, after reading through the rest of your post, it appears removing/replacing audio streams may have caused it. Worse case scenario is you could have the video playing and separately record the mic part again if it's just commentary. If it's something that was part of online game chat though, unfortunately there's probably nothing you can do about it.
 
Jun 5, 2017
9
0
510
Just to be clear, it wasn't the removing and replacing of the audio stream in Dxtory's audio settings that caused the issue, that was what fixed it. So I don't know why this happened in the first place. I hadn't really used Dxtory in a few months and it appears that somehow the audio stream "1" (connected to my microphone at the time, but it didn't matter that it was the microphone because I tested the streams with reversed sources) just wasn't working; just wasn't recording whatever audio source would come through it.

And yeah, I had a feeling it would be a lost cause, but if anyone has anything better, feel free to let me know. I could just commentate again after the fact, but the commentary was meant to be a live commentary so I feel it wouldn't be very organic this way, so I'm probably better off just redoing it if I have to.