mapesdhs
Distinguished
A friend in CA told me top-spec PC sales are quite an earner there.
Btw, you're wrong about 30fps. The perceptive cutoff rate
varies with each person. You may not need more than 30, but I do.
I've spent years researching and working with visual simulation
technologies, so as such for me anything less than 60 is very
visible. For others it may be that 50 is enough, or 40, or like
you 30, or some may have even sharper vision where 60 is still
flickery and they'de prefer 85 or more. It's all just a bell
curve.
To say there is any specific cutoff refresh rate that matters
is factually wrong. Remember human vision is comparatively slow,
eg. a bird would prefer more like 200Hz to see things even
remotely smoothly (human vision is lame by comparison). All one
can do is go by a general guide, for which most gaming/review
sites choose 30, but reviews of top-spec hw do tend to focus
on 60 instead. SGI had a saying, "60Hz, 30 hurts", thus their
DVR technology in IR gfx to guarantee a 60Hz update rate no
matter what the gfx (by varying the frame buffer width/height
in real-time frame by frame if necessary).
It all depends on what you're used to.
Ian.
Btw, you're wrong about 30fps. The perceptive cutoff rate
varies with each person. You may not need more than 30, but I do.
I've spent years researching and working with visual simulation
technologies, so as such for me anything less than 60 is very
visible. For others it may be that 50 is enough, or 40, or like
you 30, or some may have even sharper vision where 60 is still
flickery and they'de prefer 85 or more. It's all just a bell
curve.
To say there is any specific cutoff refresh rate that matters
is factually wrong. Remember human vision is comparatively slow,
eg. a bird would prefer more like 200Hz to see things even
remotely smoothly (human vision is lame by comparison). All one
can do is go by a general guide, for which most gaming/review
sites choose 30, but reviews of top-spec hw do tend to focus
on 60 instead. SGI had a saying, "60Hz, 30 hurts", thus their
DVR technology in IR gfx to guarantee a 60Hz update rate no
matter what the gfx (by varying the frame buffer width/height
in real-time frame by frame if necessary).
It all depends on what you're used to.
Ian.