Epic Licenses Out Unreal Engine 3 for FBI, Gov't Training

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alikum

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[citation][nom]Brandon S[/nom]If the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.[/citation]
Not to mention picking up a grenade whenever they see 1 and hurl it back at enemies
 

drexeus

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[citation][nom]Brandon S[/nom]If the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.[/citation]

completely right. it would be kinda cool to see that though.
 

theconsolegamer

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A veteran soldier will become famous after he writes a book called "The Art Of Teabag" and The Art Of Camping"

He will write about how efficient is to "shoot n' melee" too, using words like n00b, h4x0r, OWNED, PWND.
 

freggo

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Nobody here seems to believe that Gov't agencies will create more realistic 'games' with this ?

It's like comparing MS Flight Simulator with an FFS Level D commercial Flight Simulator.
Having virtually unlimited funds goes a long way in creating rather realistic 'games' :)


 

COLGeek

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The US Govt (including DoD), has been using game tech for years for simulations/training developments. It makes sense on many levels, especially in regard to costs and effectiveness.
 

A Bad Day

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[citation][nom]Brandon S[/nom]If the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.[/citation]

Or camping, or wasting $100,000 guided missiles on a handful of soldiers, or valuing Kill to Death ratio and glory over teamwork.
 
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