[citation][nom]Brandon S[/nom]If the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.[/citation]
Not to mention picking up a grenade whenever they see 1 and hurl it back at enemies
[citation][nom]Brandon S[/nom]If the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.[/citation]
completely right. it would be kinda cool to see that though.
Nobody here seems to believe that Gov't agencies will create more realistic 'games' with this ?
It's like comparing MS Flight Simulator with an FFS Level D commercial Flight Simulator.
Having virtually unlimited funds goes a long way in creating rather realistic 'games'
The US Govt (including DoD), has been using game tech for years for simulations/training developments. It makes sense on many levels, especially in regard to costs and effectiveness.
[citation][nom]Brandon S[/nom]If the police and soldiers of our government learn how to fight from video games they will start using rpg's on single soldiers, and sniper rifles from 10ft away.[/citation]
Or camping, or wasting $100,000 guided missiles on a handful of soldiers, or valuing Kill to Death ratio and glory over teamwork.