eq2 latest patch

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Archived from groups: alt.games.everquest (More info?)

In the latest patch they increased the damage output of grouped mobs. Now, i
find in the area I'm in (Najena, Antonica) and the level (18) that all the
groups want to do is bash the same type of mob endlessly, because that is
the min max method e.g they go from scarecrows (about lv 9-15) to stags,
because they are perceived as dropping the best loot. If you want to see
evidence of that, consider how many groups fight the assorted sea creatures.
In my time in antonica, i have yet to see anyone but myself. At least the
commonlands seemed to occasionally have a group fighting pirates.

Now, I've tried to enjoy that but after being in group after group where
there was no socialising because it got in the way of grinding, no
exploration because grinding means staying still or wandering little at
best, and no fund but the joy of watching an xp bar move, I decided that
soloing was the path for me, at least until i could find people interested
in something other than what they call an "xp group".

Then in the latest patch, they increased the damage output of grouped
monsters. Now, as a soloer I depend on quests because fighting mobs alone
doesn't give you much xp or gear, but the trouble is, the quests are often
for grouped mobs (eg timberclaws). Suddenly i find that I'm being hit harder
and losing more often. "Oh joy" I thought, "SOE has nerfed soloing ...
again....".

I played EQlive till 58 and noticed they often changed things to make things
harder for the soloer... making mobs immune to snare, unnamed mobs summoned,
etc and it was only recently that they admitted in EQlive that it was their
policy to discourage soloing.

So anyhow, that attitude seems to have moved over to EQ2. Once again, I'm
regretting the time/money investment I've made in a game where they change
the rules to diminish my enjoyment for no apparent reason but their loathing
of the ungrouped player.

Time to move on. I'm checking out WOW as soon as I can find a store nearby
that sells it, as the local EB pretty mcuh just sells xbox stuff now.

Ralph Najena 18 crus.
 
Archived from groups: alt.games.everquest (More info?)

On Wed, 05 Jan 2005 01:43:52 GMT, "Shadow" <kitchen@fis.org.nz> wrote:

>In the latest patch they increased the damage output of grouped mobs. Now, i
>find in the area I'm in (Najena, Antonica) and the level (18) that all the
>groups want to do is bash the same type of mob endlessly, because that is
>the min max method e.g they go from scarecrows (about lv 9-15) to stags,
>because they are perceived as dropping the best loot. If you want to see
>evidence of that, consider how many groups fight the assorted sea creatures.
>In my time in antonica, i have yet to see anyone but myself.

Funny, I see people fighting gnoll camps in Antonica all the time.
Conversely, I rarely see -anyone- fighting stags...

--
Dark Tyger

Sympathy for the retailer:
http://www.actsofgord.com/index.html
"Door's to your left" -Gord
(I have no association with this site. Just thought it was funny as hell)

Protect free speech: http://stopfcc.com/
 
Archived from groups: alt.games.everquest (More info?)

In article <sDHCd.103844$K7.17941@news-server.bigpond.net.au>, Shadow wrote:
> Now, I've tried to enjoy that but after being in group after group where
> there was no socialising because it got in the way of grinding, no
> exploration because grinding means staying still or wandering little at
> best, and no fund but the joy of watching an xp bar move, I decided that
> soloing was the path for me, at least until i could find people interested
> in something other than what they call an "xp group".

They should make it so that if a group kills the same mobs repeatedly, that
group becomes PvP-enabled, with no level restriction. Then, you'd have
griefers camping the campers. 🙂

More seriously, they should consider a bonus system like DAoC uses. When
you come to a fresh camp in DAoC and kill all the mobs, you get a big XP
bonus. You'll also get a bonus on the respawn. (And maybe the
re-respawn...I think they can adjust how long the bonus lasts). Then the
bonus goes away.

The bonus is big enough that moving makes a big difference. I played a
Necro solo to 50 (Necros are the fastest-leveling solo class in the game),
and the entire point was to reach 50 (accounts that reach 50 are allowed to
start new characters at 20, which is great for people like me that want to
try a lot of classes, and don't want to keep doing the newbie levels over
and over and over), so maximizing XP rate was very important. Going on big
circuits around a whole region gave a lot more XP than sticking to one camp
or trying to bounce between two or three camps.

--
--Tim Smith
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in message
news:sDHCd.103844$K7.17941@news-server.bigpond.net.au...
> In the latest patch they increased the damage output of grouped mobs. Now,
i
> find in the area I'm in (Najena, Antonica) and the level (18) that all the
> groups want to do is bash the same type of mob endlessly, because that is
> the min max method e.g they go from scarecrows (about lv 9-15) to stags,
> because they are perceived as dropping the best loot. If you want to see
> evidence of that, consider how many groups fight the assorted sea
creatures.
> In my time in antonica, i have yet to see anyone but myself. At least the
> commonlands seemed to occasionally have a group fighting pirates.

> Time to move on. I'm checking out WOW as soon as I can find a store nearby
> that sells it, as the local EB pretty mcuh just sells xbox stuff now.
>
Najena you say, CIHYS?

😉
 
Archived from groups: alt.games.everquest (More info?)

"Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
news:4oJCd.103924$K7.10018@news-server.bigpond.net.au...
>
> "Shadow" <kitchen@fis.org.nz> wrote in message
> news:sDHCd.103844$K7.17941@news-server.bigpond.net.au...
> > In the latest patch they increased the damage output of grouped mobs.
Now,
> i
> > find in the area I'm in (Najena, Antonica) and the level (18) that all
the
> > groups want to do is bash the same type of mob endlessly, because that
is
> > the min max method e.g they go from scarecrows (about lv 9-15) to stags,
> > because they are perceived as dropping the best loot. If you want to see
> > evidence of that, consider how many groups fight the assorted sea
> creatures.
> > In my time in antonica, i have yet to see anyone but myself. At least
the
> > commonlands seemed to occasionally have a group fighting pirates.
>
> > Time to move on. I'm checking out WOW as soon as I can find a store
nearby
> > that sells it, as the local EB pretty mcuh just sells xbox stuff now.
> >
> Najena you say, CIHYS?
>
> 😉
>
>
Ok, I'll give it to you when i get WOW, what's your characters name?
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in message
news:A3KCd.103993$K7.57235@news-server.bigpond.net.au...
>
> "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
> news:4oJCd.103924$K7.10018@news-server.bigpond.net.au...
> >
> > >
> > Najena you say, CIHYS?
> >
> > 😉
> >
> >
> Ok, I'll give it to you when i get WOW, what's your characters name?
>
>
Hehehe..you got me now, nobody ever really expects to get anything 😉


--
eq2.najena.Simonette
eq2.najena.Floriana
eq.bristlebane.Simonette
eq.bristlebane.Agapanthus
 
Archived from groups: alt.games.everquest (More info?)

"Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
news:8aKCd.104068$K7.51140@news-server.bigpond.net.au...
>
> "Shadow" <kitchen@fis.org.nz> wrote in message
> news:A3KCd.103993$K7.57235@news-server.bigpond.net.au...
> >
> > "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
> > news:4oJCd.103924$K7.10018@news-server.bigpond.net.au...
> > >
> > > >
> > > Najena you say, CIHYS?
> > >
> > > 😉
> > >
> > >
> > Ok, I'll give it to you when i get WOW, what's your characters name?
> >
> >
> Hehehe..you got me now, nobody ever really expects to get anything 😉
>
>
> --
> eq2.najena.Simonette
> eq2.najena.Floriana
> eq.bristlebane.Simonette
> eq.bristlebane.Agapanthus
>
>

It is not that awesome, just crusader gear. I've got quite a few pristine
maple boxes and a heap of raw materials I was going to process until i found
out everything i make seemed to rely on coral, and i could never find the
damn stuff, and i can't afford a gold piece for a shot at a tradeskill. I'm
hoping to get WOW this week but the shops locally are totally focussed on
xbox etc so it might take a trip. EQ2 i ended up getting through mail order,
and even then they stuffed it up and it was a week late, so I'd rather buy
from a shop.

Anyone know a shop in sydney with it in stock? And the approx price?

I've really gotten tired of pick up groups. This arvo I joined up with an 18
cleric and a 16 sorcerer in blackburrow. The latter didn't seem able to
speak english, and the cleric wanted us to jump down to the bottom from the
bridge. I pointed out I didn't know the zone and wanted to fight down but
the cleric was insistant. Ok, got to the bottom, and the cleric invited a 20
druid, which worried me as eq2 level ranges are extremely narrow. Something
attacked (I couldn't see it, and my questions were ignored) and the next
thing i know the druid gated out, the cleric is dead, the sorcerer is either
ignoring me or unable to understand english, and I'm fighting all by my
lonesome. Almost made it too, but soloing white ++ mobs is not recommended.

So everyone but the druid dies, the druid disbands, then the cleric does and
starts shouting for a new group, and i revive and make my painful way back.
The sorcerer dies enroute to BB and ignores my questions some more about
what he was fighting. Great, more xp debt. I get to the bridge, and explain
to the sorcerer a few times that i can't see us fighting our way out after
we jump down to our shards, so i think the best thing is to gate out after
and disband rather than start all over again from the bind point (a long
boring run from graystone), but he doesn't get it, so i give up, get shard,
get mended, port out, log out, and call a few shops to find out they don't
have WOW either.

So yes, you can have my stuff, i'd even give you my character if there was
an easy way to do so, although with the measly 4 slots allowed that could be
a problem.

Ralph 18 crus temporarily
Najena
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in message
news:zxLCd.104243$K7.21083@news-server.bigpond.net.au...
>
>
> Anyone know a shop in sydney with it in stock? And the approx price?
>

EB games or Electronic Boutique has a few copies, not sure of the price
however- you can purchase online also (or you were able to last time I
looked).

> So everyone but the druid dies, the druid disbands, then the cleric does
and
> starts shouting for a new group, and i revive and make my painful way
back.
> The sorcerer dies enroute to BB and ignores my questions some more about
> what he was fighting. Great, more xp debt. I get to the bridge, and
explain
> to the sorcerer a few times that i can't see us fighting our way out after
> we jump down to our shards, so i think the best thing is to gate out after
> and disband rather than start all over again from the bind point (a long
> boring run from graystone), but he doesn't get it, so i give up, get
shard,
> get mended, port out, log out, and call a few shops to find out they don't
> have WOW either.
>

My other half and I joined a really good aussie guild so we have found it
better to get more reliable groups.
Have you approached any? Some of the bigger ones like Southern Cross and
Aurora Australis have closed their recruitment temporarily, but there are
others about to suit different types of players (ie older, family, raiding).

That being said though, we did round out our group with some non-guildies,
and we ended up wiping in the first fight.
The 2 other guys who were guilded were great about it, but the othe one was
going on in l33t speak about how we were all newbs and how much xp debt he
had and generally carrying on like a pork chop.
He ended up being kicked from the group where we picked up another person
who helped us with our shard recovery etc, and we invited him to stay.
He ended up dying about 12 times, he would not stay put when asked and I
think I ended up with about 45% debt which I am still working off.
You get that =)
It was only because of a guildie coming to TS that I recovered my 2 shards,
and given we have only been members for a couple of weeks I was really
impressed with the help we have received.

I don't think it matters what game you play you will always get the
griefers, idiots but also meet nice people along the way.


--
eq2.najena.Simonette
eq2.najena.Floriana
eq.bristlebane.Simonette
eq.bristlebane.Agapanthus
 
Archived from groups: alt.games.everquest (More info?)

On Wed, 05 Jan 2005 06:37:27 GMT, "Pamela Carlton"
<lambchop@whocareswhere.com> wrote:

>"Shadow" <kitchen@fis.org.nz> wrote in message
>news:zxLCd.104243$K7.21083@news-server.bigpond.net.au...
>>
>>
>> Anyone know a shop in sydney with it in stock? And the approx price?
>>
>
>EB games or Electronic Boutique has a few copies, not sure of the price
>however- you can purchase online also (or you were able to last time I
>looked).

Absolutely everyplace I've found online has been backordered for at
least the past week. A post in the Bliz forums says they're holding
off shipping any more copies saying something about wanting to be sure
everyone who purchased the game has an enjoyable experience. (I
believe they're having server stability issues with the rush of new
Christmas players... )

--
Dark Tyger

Sympathy for the retailer:
http://www.actsofgord.com/index.html
"Door's to your left" -Gord
(I have no association with this site. Just thought it was funny as hell)

Protect free speech: http://stopfcc.com/
 
Archived from groups: alt.games.everquest (More info?)

Graeme Faelban wrote:
> "Shadow" <kitchen@fis.org.nz> wrote in
> news:sDHCd.103844$K7.17941@news-server.bigpond.net.au:
>
> > In the latest patch they increased the damage output of grouped
mobs.
>
> I can't say as I've noticed any damage output increase.

I sure noticed the difference. The bears in EL hit me with two
barrages in a row that were 550-650 each. Definately made me take
notice, and hightail it back to the docks :)
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> writes:

> True, but at least in other games, you won't be being harassed by the game
> dev's themselves, because they hate soloers. Forced dependence on others is
> not fun. Sure, group member should level faster and have better gear, in the
> way raiders should be better than groupers, i don't have a problem with
> that. There should however, be a way all along for a soloer to have fun. As
> a crusader, I have to fight tough gnolls to become a paladin for example,
> and i can't solo them, but because people are min/maxing their way to the
> top, they don't fight those gnolls.

Of course you can solo them. There are solo gnolls of the appropriate
level range wandering in some parts of Antonica (north of the bridge
near Blackburrow, IIRC).

And I'd be really surprised if there aren't groups fighting gnolls,
since the first armour quest for heavy armour wearers requires killing
lots of gnolls and most people seem to do those quests, at least on
Runnyeye.
 
Archived from groups: alt.games.everquest (More info?)

<patrik@nordebo.com> wrote in message
news:87r7l0p6i0.fsf@pluto.elizium.org...
> "Shadow" <kitchen@fis.org.nz> writes:
>
>> True, but at least in other games, you won't be being harassed by the
>> game
>> dev's themselves, because they hate soloers. Forced dependence on others
>> is
>> not fun. Sure, group member should level faster and have better gear, in
>> the
>> way raiders should be better than groupers, i don't have a problem with
>> that. There should however, be a way all along for a soloer to have fun.
>> As
>> a crusader, I have to fight tough gnolls to become a paladin for example,
>> and i can't solo them, but because people are min/maxing their way to the
>> top, they don't fight those gnolls.
>
> Of course you can solo them. There are solo gnolls of the appropriate
> level range wandering in some parts of Antonica (north of the bridge
> near Blackburrow, IIRC).
>
> And I'd be really surprised if there aren't groups fighting gnolls,
> since the first armour quest for heavy armour wearers requires killing
> lots of gnolls and most people seem to do those quests, at least on
> Runnyeye.

Are they Timberclaw gnolls though? I remember doing the quest that the
poster is talking about and I couldnt solo it. I had to group to complete
it. With fewer low level players around to help these sort of quests are
becoming too difficult.

I'm also amazed that SOE have made it even more difficult to solo mob
groups. What happened to the promise of more content for solo players? It
seems they are obsessed with making people play in groups.

I'm enjoying myself so far in EQ2 but there a huge amount of problems with
it. If it wasnt due to the fact that WoW isnt out in the UK yet I would have
quit last month.
 
Archived from groups: alt.games.everquest (More info?)

<patrik@nordebo.com> wrote in message
news:87r7l0p6i0.fsf@pluto.elizium.org...
> "Shadow" <kitchen@fis.org.nz> writes:
>
> > True, but at least in other games, you won't be being harassed by the
game
> > dev's themselves, because they hate soloers. Forced dependence on others
is
> > not fun. Sure, group member should level faster and have better gear, in
the
> > way raiders should be better than groupers, i don't have a problem with
> > that. There should however, be a way all along for a soloer to have fun.
As
> > a crusader, I have to fight tough gnolls to become a paladin for
example,
> > and i can't solo them, but because people are min/maxing their way to
the
> > top, they don't fight those gnolls.
>
> Of course you can solo them. There are solo gnolls of the appropriate
> level range wandering in some parts of Antonica (north of the bridge
> near Blackburrow, IIRC).
>
> And I'd be really surprised if there aren't groups fighting gnolls,
> since the first armour quest for heavy armour wearers requires killing
> lots of gnolls and most people seem to do those quests, at least on
> Runnyeye.

Are they fighting tough gnolls or grey gnolls tho? I see a lot of ppl
killing grey mobs. I didn't hear anyone shouting for a group that was
killing timberclaw or other tough gnolls when i was playing tonight, unless
'AQ1' means doing that?

Note: green gnolls don't seem to trigger it. I had a few hits from green +
mobs, although i haven't fought any that were solo.

Ralph, still stuck with the timberclaws,
Najena.
 
Archived from groups: alt.games.everquest (More info?)

just in addition to the previous story, i finally found 2 others interested
in killing timeberclaws, we bashed stags until night fall and ... the server
crashed.

Argh!

Went to chat and it was full of angry aussies asking why they don't have a
local server. Gm said to feedback it. A brave answer in my opinion!

Ralph,
Najena (locked)
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in message
news:sDHCd.103844$K7.17941@news-server.bigpond.net.au...
> In the latest patch they increased the damage output of grouped mobs. Now,
> i
> find in the area I'm in (Najena, Antonica) and the level (18) that all the
> groups want to do is bash the same type of mob endlessly, because that is
> the min max method e.g they go from scarecrows (about lv 9-15) to stags,
> because they are perceived as dropping the best loot. If you want to see
> evidence of that, consider how many groups fight the assorted sea
> creatures.
> In my time in antonica, i have yet to see anyone but myself. At least the
> commonlands seemed to occasionally have a group fighting pirates.
>
> Now, I've tried to enjoy that but after being in group after group where
> there was no socialising because it got in the way of grinding, no
> exploration because grinding means staying still or wandering little at
> best, and no fund but the joy of watching an xp bar move, I decided that
> soloing was the path for me, at least until i could find people interested
> in something other than what they call an "xp group".
>
> Then in the latest patch, they increased the damage output of grouped
> monsters. Now, as a soloer I depend on quests because fighting mobs alone
> doesn't give you much xp or gear, but the trouble is, the quests are often
> for grouped mobs (eg timberclaws). Suddenly i find that I'm being hit
> harder
> and losing more often. "Oh joy" I thought, "SOE has nerfed soloing ...
> again....".
>
> I played EQlive till 58 and noticed they often changed things to make
> things
> harder for the soloer... making mobs immune to snare, unnamed mobs
> summoned,
> etc and it was only recently that they admitted in EQlive that it was
> their
> policy to discourage soloing.
>
> So anyhow, that attitude seems to have moved over to EQ2. Once again, I'm
> regretting the time/money investment I've made in a game where they change
> the rules to diminish my enjoyment for no apparent reason but their
> loathing
> of the ungrouped player.
>
> Time to move on. I'm checking out WOW as soon as I can find a store nearby
> that sells it, as the local EB pretty mcuh just sells xbox stuff now.
>
> Ralph Najena 18 crus.
>
>

Grouping in wow is always focused on doing a quest.
People send out a public request for more people to complete xyz quest.
They gather, group up, buff and do the quest.
After that they may do another quest, or go their own ways.

I have experienced no group "grinding" in wow. If you want to grind you dont
need a group.
Quests are usually better xp and loot, tho perhaps soloing to farm
tradeskill will show a better cash profit.
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in
news:zxLCd.104243$K7.21083@news-server.bigpond.net.au:

>
> "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
> news:8aKCd.104068$K7.51140@news-server.bigpond.net.au...
>>
>> "Shadow" <kitchen@fis.org.nz> wrote in message
>> news:A3KCd.103993$K7.57235@news-server.bigpond.net.au...
>> >
>> > "Pamela Carlton" <lambchop@whocareswhere.com> wrote in message
>> > news:4oJCd.103924$K7.10018@news-server.bigpond.net.au...
>> > >
>> > > >
>> > > Najena you say, CIHYS?
>> > >
>> > > 😉
>> > >
>> > >
>> > Ok, I'll give it to you when i get WOW, what's your characters
>> > name?
>> >
>> >
>> Hehehe..you got me now, nobody ever really expects to get anything 😉
>>
>>
>> --
>> eq2.najena.Simonette
>> eq2.najena.Floriana
>> eq.bristlebane.Simonette
>> eq.bristlebane.Agapanthus
>>
>>
>
> It is not that awesome, just crusader gear. I've got quite a few
> pristine maple boxes and a heap of raw materials I was going to
> process until i found out everything i make seemed to rely on coral,
> and i could never find the damn stuff, and i can't afford a gold piece
> for a shot at a tradeskill. I'm hoping to get WOW this week but the
> shops locally are totally focussed on xbox etc so it might take a
> trip. EQ2 i ended up getting through mail order, and even then they
> stuffed it up and it was a week late, so I'd rather buy from a shop.
>
> Anyone know a shop in sydney with it in stock? And the approx price?
>
> I've really gotten tired of pick up groups. This arvo I joined up with
> an 18 cleric and a 16 sorcerer in blackburrow. The latter didn't seem
> able to speak english, and the cleric wanted us to jump down to the
> bottom from the bridge. I pointed out I didn't know the zone and
> wanted to fight down but the cleric was insistant. Ok, got to the
> bottom, and the cleric invited a 20 druid, which worried me as eq2
> level ranges are extremely narrow. Something attacked (I couldn't see
> it, and my questions were ignored) and the next thing i know the druid
> gated out, the cleric is dead, the sorcerer is either ignoring me or
> unable to understand english, and I'm fighting all by my lonesome.
> Almost made it too, but soloing white ++ mobs is not recommended.
>
> So everyone but the druid dies, the druid disbands, then the cleric
> does and starts shouting for a new group, and i revive and make my
> painful way back. The sorcerer dies enroute to BB and ignores my
> questions some more about what he was fighting. Great, more xp debt. I
> get to the bridge, and explain to the sorcerer a few times that i
> can't see us fighting our way out after we jump down to our shards, so
> i think the best thing is to gate out after and disband rather than
> start all over again from the bind point (a long boring run from
> graystone), but he doesn't get it, so i give up, get shard, get
> mended, port out, log out, and call a few shops to find out they don't
> have WOW either.
>
> So yes, you can have my stuff, i'd even give you my character if there
> was an easy way to do so, although with the measly 4 slots allowed
> that could be a problem.
>
> Ralph 18 crus temporarily
> Najena

You might have a bit of a problem getting WoW atm - I'm seeing a lot
of reports of whole areas being sold out (wow.graffe.com is a decent
WoW community - some good folks there).



--
Arch Convoker Mairelon Snapbang
Feral Lord Bosra Snowclaw
Lanys T'vyl (Retired)

Mairelon, 14th Paladin
Silverhand

My WoW Mods: http://therealorang.com
 
Archived from groups: alt.games.everquest (More info?)

Dark Tyger <darktiger@somewhere.net> wrote in
news:9dimt0dqujr8sjj8bi2d1r7lh763a75mv4@4ax.com:

> On Wed, 05 Jan 2005 01:43:52 GMT, "Shadow" <kitchen@fis.org.nz> wrote:
>
>>In the latest patch they increased the damage output of grouped mobs.
>>Now, i find in the area I'm in (Najena, Antonica) and the level (18)
>>that all the groups want to do is bash the same type of mob endlessly,
>>because that is the min max method e.g they go from scarecrows (about
>>lv 9-15) to stags, because they are perceived as dropping the best
>>loot. If you want to see evidence of that, consider how many groups
>>fight the assorted sea creatures. In my time in antonica, i have yet
>>to see anyone but myself.
>
> Funny, I see people fighting gnoll camps in Antonica all the time.
> Conversely, I rarely see -anyone- fighting stags...
>

I soloed them a fair amount, until they greyed out.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in
news:sDHCd.103844$K7.17941@news-server.bigpond.net.au:

> In the latest patch they increased the damage output of grouped mobs.

I can't say as I've noticed any damage output increase.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

"Cheddar" <me@there.net> wrote in
news:LQPCd.20015$Hd5.5197@fe05.usenetserver.com:

>
> <patrik@nordebo.com> wrote in message
> news:87r7l0p6i0.fsf@pluto.elizium.org...
>> "Shadow" <kitchen@fis.org.nz> writes:
>>
>>> True, but at least in other games, you won't be being harassed by
>>> the game dev's themselves, because they hate soloers. Forced
>>> dependence on others is not fun. Sure, group member should level
>>> faster and have better gear, in the way raiders should be better
>>> than groupers, i don't have a problem with that. There should
>>> however, be a way all along for a soloer to have fun. As
>>> a crusader, I have to fight tough gnolls to become a paladin for
>>> example, and i can't solo them, but because people are min/maxing
>>> their way to the top, they don't fight those gnolls.
>>
>> Of course you can solo them. There are solo gnolls of the
>> appropriate level range wandering in some parts of Antonica (north of
>> the bridge near Blackburrow, IIRC).
>>
>> And I'd be really surprised if there aren't groups fighting gnolls,
>> since the first armour quest for heavy armour wearers requires
>> killing lots of gnolls and most people seem to do those quests, at
>> least on Runnyeye.
>
> Are they Timberclaw gnolls though? I remember doing the quest that the
> poster is talking about and I couldnt solo it. I had to group to
> complete it. With fewer low level players around to help these sort of
> quests are becoming too difficult.
>
> I'm also amazed that SOE have made it even more difficult to solo mob
> groups. What happened to the promise of more content for solo players?
> It seems they are obsessed with making people play in groups.
>
> I'm enjoying myself so far in EQ2 but there a huge amount of problems
> with it. If it wasnt due to the fact that WoW isnt out in the UK yet I
> would have quit last month.
>

There is one single pop Timberclaw gnoll that pops all day in Archer's
Forest. I was able to solo him at level 16 or 17, but with lots of
difficulty. Sometimes he is a healer, sometimes pure melee. The pure
melee one is easier. He spawns next to a tree near the pond in the
forest.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in
news:QRPCd.104677$K7.62466@news-server.bigpond.net.au:

>
> <patrik@nordebo.com> wrote in message
> news:87r7l0p6i0.fsf@pluto.elizium.org...
>> "Shadow" <kitchen@fis.org.nz> writes:
>>
>> > True, but at least in other games, you won't be being harassed by
>> > the game dev's themselves, because they hate soloers. Forced
>> > dependence on others is not fun. Sure, group member should level
>> > faster and have better gear, in the way raiders should be better
>> > than groupers, i don't have a problem with that. There should
>> > however, be a way all along for a soloer to have fun. As a
>> > crusader, I have to fight tough gnolls to become a paladin for
>> > example, and i can't solo them, but because people are min/maxing
>> > their way to the top, they don't fight those gnolls.
>>
>> Of course you can solo them. There are solo gnolls of the
>> appropriate level range wandering in some parts of Antonica (north of
>> the bridge near Blackburrow, IIRC).
>>
>> And I'd be really surprised if there aren't groups fighting gnolls,
>> since the first armour quest for heavy armour wearers requires
>> killing lots of gnolls and most people seem to do those quests, at
>> least on Runnyeye.
>
> Are they fighting tough gnolls or grey gnolls tho? I see a lot of ppl
> killing grey mobs. I didn't hear anyone shouting for a group that was
> killing timberclaw or other tough gnolls when i was playing tonight,
> unless 'AQ1' means doing that?
>
> Note: green gnolls don't seem to trigger it. I had a few hits from
> green + mobs, although i haven't fought any that were solo.
>
> Ralph, still stuck with the timberclaws,
>

I still see groups doing Timberclaws at times, and the single spawn
Timberclaw is often taken down.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

"Graeme Faelban" <RichardRapier@netscape.net> wrote in message
news:Xns95D55B5A1F726richardrapiernetscap@130.133.1.4...
> "Cheddar" <me@there.net> wrote in
> news:LQPCd.20015$Hd5.5197@fe05.usenetserver.com:
>
> >
> > <patrik@nordebo.com> wrote in message
> > news:87r7l0p6i0.fsf@pluto.elizium.org...
> >> "Shadow" <kitchen@fis.org.nz> writes:
> >>
> >>> True, but at least in other games, you won't be being harassed by
> >>> the game dev's themselves, because they hate soloers. Forced
> >>> dependence on others is not fun. Sure, group member should level
> >>> faster and have better gear, in the way raiders should be better
> >>> than groupers, i don't have a problem with that. There should
> >>> however, be a way all along for a soloer to have fun. As
> >>> a crusader, I have to fight tough gnolls to become a paladin for
> >>> example, and i can't solo them, but because people are min/maxing
> >>> their way to the top, they don't fight those gnolls.
> >>
> >> Of course you can solo them. There are solo gnolls of the
> >> appropriate level range wandering in some parts of Antonica (north of
> >> the bridge near Blackburrow, IIRC).
> >>
> >> And I'd be really surprised if there aren't groups fighting gnolls,
> >> since the first armour quest for heavy armour wearers requires
> >> killing lots of gnolls and most people seem to do those quests, at
> >> least on Runnyeye.
> >
> > Are they Timberclaw gnolls though? I remember doing the quest that the
> > poster is talking about and I couldnt solo it. I had to group to
> > complete it. With fewer low level players around to help these sort of
> > quests are becoming too difficult.
> >
> > I'm also amazed that SOE have made it even more difficult to solo mob
> > groups. What happened to the promise of more content for solo players?
> > It seems they are obsessed with making people play in groups.
> >
> > I'm enjoying myself so far in EQ2 but there a huge amount of problems
> > with it. If it wasnt due to the fact that WoW isnt out in the UK yet I
> > would have quit last month.
> >
>
> There is one single pop Timberclaw gnoll that pops all day in Archer's
> Forest. I was able to solo him at level 16 or 17, but with lots of
> difficulty. Sometimes he is a healer, sometimes pure melee. The pure
> melee one is easier. He spawns next to a tree near the pond in the
> forest.
>
> --
> On Erollisi Marr in <Sanctuary of Marr>
> Ancient Graeme Faelban, Barbarian Prophet of 69 seasons
>
> On Steamfont
> Graeme, 20 Dwarven Mystic, 19 Scholar

That's the one i finally completed the quest on. Disappointing reward but
that's life. As a caster i had to run but as pure melee i could take him. He
seemed tougher than the stags though. The stags were dropping adept 1's and
i kept winning on my rolls in groups so i can't really complain i guess. It
made no differenc eto my paladin quest though, apparently soloing a green ++
is not a 'challenge'.

So where are soloable gnolls that will meet the criteria for this quest?
Because the ones i saw near the north griffon tower were in huge groups.

Ralph, nearly 19 but wanting to get to firemyst before levelling if only to
have a look and reconsidering leaving iff i can get groups on a steady basis
because as far as i can see soloing was nerfed,

Najena.
 
Archived from groups: alt.games.everquest (More info?)

"Shadow" <kitchen@fis.org.nz> wrote in
news😱xUCd.105047$K7.55386@news-server.bigpond.net.au:

>
> "Graeme Faelban" <RichardRapier@netscape.net> wrote in message
> news:Xns95D55B5A1F726richardrapiernetscap@130.133.1.4...
>> "Cheddar" <me@there.net> wrote in
>> news:LQPCd.20015$Hd5.5197@fe05.usenetserver.com:
>>
>> >
>> > <patrik@nordebo.com> wrote in message
>> > news:87r7l0p6i0.fsf@pluto.elizium.org...
>> >> "Shadow" <kitchen@fis.org.nz> writes:
>> >>
>> >>> True, but at least in other games, you won't be being harassed by
>> >>> the game dev's themselves, because they hate soloers. Forced
>> >>> dependence on others is not fun. Sure, group member should level
>> >>> faster and have better gear, in the way raiders should be better
>> >>> than groupers, i don't have a problem with that. There should
>> >>> however, be a way all along for a soloer to have fun. As
>> >>> a crusader, I have to fight tough gnolls to become a paladin for
>> >>> example, and i can't solo them, but because people are min/maxing
>> >>> their way to the top, they don't fight those gnolls.
>> >>
>> >> Of course you can solo them. There are solo gnolls of the
>> >> appropriate level range wandering in some parts of Antonica (north
>> >> of the bridge near Blackburrow, IIRC).
>> >>
>> >> And I'd be really surprised if there aren't groups fighting
>> >> gnolls, since the first armour quest for heavy armour wearers
>> >> requires killing lots of gnolls and most people seem to do those
>> >> quests, at least on Runnyeye.
>> >
>> > Are they Timberclaw gnolls though? I remember doing the quest that
>> > the poster is talking about and I couldnt solo it. I had to group
>> > to complete it. With fewer low level players around to help these
>> > sort of quests are becoming too difficult.
>> >
>> > I'm also amazed that SOE have made it even more difficult to solo
>> > mob groups. What happened to the promise of more content for solo
>> > players? It seems they are obsessed with making people play in
>> > groups.
>> >
>> > I'm enjoying myself so far in EQ2 but there a huge amount of
>> > problems with it. If it wasnt due to the fact that WoW isnt out in
>> > the UK yet I would have quit last month.
>> >
>>
>> There is one single pop Timberclaw gnoll that pops all day in
>> Archer's Forest. I was able to solo him at level 16 or 17, but with
>> lots of difficulty. Sometimes he is a healer, sometimes pure melee.
>> The pure melee one is easier. He spawns next to a tree near the pond
>> in the forest.
>>
>> --
>> On Erollisi Marr in <Sanctuary of Marr>
>> Ancient Graeme Faelban, Barbarian Prophet of 69 seasons
>>
>> On Steamfont
>> Graeme, 20 Dwarven Mystic, 19 Scholar
>
> That's the one i finally completed the quest on. Disappointing reward
> but that's life. As a caster i had to run but as pure melee i could
> take him. He seemed tougher than the stags though. The stags were
> dropping adept 1's and i kept winning on my rolls in groups so i can't
> really complain i guess. It made no differenc eto my paladin quest
> though, apparently soloing a green ++ is not a 'challenge'.
>
> So where are soloable gnolls that will meet the criteria for this
> quest? Because the ones i saw near the north griffon tower were in
> huge groups.
>
> Ralph, nearly 19 but wanting to get to firemyst before levelling if
> only to have a look and reconsidering leaving iff i can get groups on
> a steady basis because as far as i can see soloing was nerfed,
>

Which Gnolls do you need for the quest? There are wandering solo gnolls
in several areas of various levels. You can try the Antonica road before
crossing the bridge to where the highwaymen are. You can also try in the
general vicinity of Blackburrow.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

"Meaffwin" <suka_@cox.net> wrote in news:1104945399.132662.304820
@c13g2000cwb.googlegroups.com:

>
> Graeme Faelban wrote:
>> "Shadow" <kitchen@fis.org.nz> wrote in
>> news:sDHCd.103844$K7.17941@news-server.bigpond.net.au:
>>
>> > In the latest patch they increased the damage output of grouped
>> > mobs.
>>
>> I can't say as I've noticed any damage output increase.
>
> I sure noticed the difference. The bears in EL hit me with two
> barrages in a row that were 550-650 each. Definately made me take
> notice, and hightail it back to the docks :)
>

Sounds a bit above where I am at in the game...

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Prophet of 69 seasons

On Steamfont
Graeme, 20 Dwarven Mystic, 19 Scholar
 
Archived from groups: alt.games.everquest (More info?)

"Cheddar" <me@there.net> wrote in message
news:LQPCd.20015$Hd5.5197@fe05.usenetserver.com...
<snip>
> I'm enjoying myself so far in EQ2 but there a huge amount of problems with
> it. If it wasnt due to the fact that WoW isnt out in the UK yet I would have
> quit last month.

WoW Eu-Final Beta within the week, btw. =)

--
Simond
"I ask for so little. Just fear me, love me, do as I say and I will be your
slave." - Jareth the Goblin King, Labyrinth
 
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"Shadow" <kitchen@fis.org.nz> wrote in message
news:57SCd.104920$K7.10404@news-server.bigpond.net.au...
> just in addition to the previous story, i finally found 2 others
interested
> in killing timeberclaws, we bashed stags until night fall and ... the
server
> crashed.
>
> Argh!
>
> Went to chat and it was full of angry aussies asking why they don't have a
> local server. Gm said to feedback it. A brave answer in my opinion!
>
> Ralph,
> Najena (locked)
>

I wasn't sure if we played around the same time, but it appears so =)
We will be on a little later tonight (about 8-ish), you're quite welcome to
join us if you like.


--
eq2.najena.Simonette
eq2.najena.Floriana
eq.bristlebane.Simonette
eq.bristlebane.Agapanthus