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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)
On Sun, 20 Feb 2005 01:52:07 +1100, Hong Ooi <hong@zipworld.com.au>
wrote:
>On Sat, 19 Feb 2005 14:46:46 GMT, RogerM <rodger.mckay@ns.sympatico.ca>
>wrote:
>
>>Jonah Falcon wrote:
>>>
>>> I have no idea what your problem is. They added /pizza as a command. You
>>> don't have to use it. You're not going to see huge pizza ads in-game.
>>>
>>How sure of this are you?
>
>There is such a thing as product placement, but let's not get silly, yes?
Anarchy Online has ingame ads...
Granted, the setting is a futuristic city so putting big billboards in
the game does not break immersion as such, but it still is real life
ads ingame...
--
Regards
Simon Nejmann
On Sun, 20 Feb 2005 01:52:07 +1100, Hong Ooi <hong@zipworld.com.au>
wrote:
>On Sat, 19 Feb 2005 14:46:46 GMT, RogerM <rodger.mckay@ns.sympatico.ca>
>wrote:
>
>>Jonah Falcon wrote:
>>>
>>> I have no idea what your problem is. They added /pizza as a command. You
>>> don't have to use it. You're not going to see huge pizza ads in-game.
>>>
>>How sure of this are you?
>
>There is such a thing as product placement, but let's not get silly, yes?
Anarchy Online has ingame ads...
Granted, the setting is a futuristic city so putting big billboards in
the game does not break immersion as such, but it still is real life
ads ingame...
--
Regards
Simon Nejmann