EQL: EverQuest Dragons of Norrath 15-Feb 2005

Page 2 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Archived from groups: alt.games.everquest (More info?)

Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
news:8u8ou0hbn83im229qlokdn1vmh2iqf4p7g@4ax.com:

> On Sun, 16 Jan 2005 01:51:51 GMT, bizbee <tuberoo@earthlink.net>
> wrote:
>
>>On Fri, 14 Jan 2005 13:33:21 -0600 in <57VFd.9865$es3.8299@fe05.lga>,
>>"Crash86" <crash86@shotmail.com> graced the world with this thought:
>>
>>>Speaking for myself, I was. The main reason I bought OoW was for the
>>>tasks, and they were pretty much useless. YMMV.
>>
>>then you obviously are missing something there, too. I've picked up
>>probably thirty LEVELS between various characters doing tasks in the
>>past five or six weeks.
>>You don't seem to be quite up to snuff here, to be whining about a new
>>release--perhaps you need to get the old ones down first.
>
> I had the impression that Tasks were intended to be soloable.
>
> My first Task was easy - basically just a sightseeing trip from OT to
> SF to DL. Done in 20 minutes, I don't remember the XP but it was at
> least equal to gain if I had been killing mobs for 20 minutes.
>
> My second Task will likely go unfinished. It requires me to take down
> what will surely amount to several dozen froggies in Sebilis. SOLO?
> Now, I'll grant you that this would be an easy chore, if these were
> going to be toe-to-toe battles with a single mob. Unfortunately, the
> froggies are low and high blue, KOS, social, and flee at 20%. No way
> am I gonna try to solo in Sebilis without a slower or a healer.
>

Paladin? You have root, right? What level are you?

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 21 Dwarven Mystic, 20 Sage
 
Archived from groups: alt.games.everquest (More info?)

On 18 Jan 2005 16:08:33 GMT, Graeme Faelban <RichardRapier@netscape.net> wrote:

>Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
>news:8u8ou0hbn83im229qlokdn1vmh2iqf4p7g@4ax.com:
>
>> On Sun, 16 Jan 2005 01:51:51 GMT, bizbee <tuberoo@earthlink.net>
>> wrote:
>>
>>>On Fri, 14 Jan 2005 13:33:21 -0600 in <57VFd.9865$es3.8299@fe05.lga>,
>>>"Crash86" <crash86@shotmail.com> graced the world with this thought:
>>>
>>>>Speaking for myself, I was. The main reason I bought OoW was for the
>>>>tasks, and they were pretty much useless. YMMV.
>>>
>>>then you obviously are missing something there, too. I've picked up
>>>probably thirty LEVELS between various characters doing tasks in the
>>>past five or six weeks.
>>>You don't seem to be quite up to snuff here, to be whining about a new
>>>release--perhaps you need to get the old ones down first.
>>
>> I had the impression that Tasks were intended to be soloable.
>>
>> My first Task was easy - basically just a sightseeing trip from OT to
>> SF to DL. Done in 20 minutes, I don't remember the XP but it was at
>> least equal to gain if I had been killing mobs for 20 minutes.
>>
>> My second Task will likely go unfinished. It requires me to take down
>> what will surely amount to several dozen froggies in Sebilis. SOLO?
>> Now, I'll grant you that this would be an easy chore, if these were
>> going to be toe-to-toe battles with a single mob. Unfortunately, the
>> froggies are low and high blue, KOS, social, and flee at 20%. No way
>> am I gonna try to solo in Sebilis without a slower or a healer.
>>
>
>Paladin? You have root, right? What level are you?

I'm Paladin, level 60 + 12aa and growing.

I've found Root and Instill to be unreliable at best, particularly with mobs at level 50
and above. My Alteration skill is at the cap of 235.

At 60, it's difficult enough to earn XP on my server - hard enough so that I don't want to
assume the risk of death in a now-unpopular zone where it would be very difficult to get a
Resurrection.
 
Archived from groups: alt.games.everquest (More info?)

Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
news:gqpqu0lral8apflakuhngumk0nt5g4hje5@4ax.com:

> On 18 Jan 2005 16:08:33 GMT, Graeme Faelban
> <RichardRapier@netscape.net> wrote:
>
>>Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
>>news:8u8ou0hbn83im229qlokdn1vmh2iqf4p7g@4ax.com:
>>
>>> On Sun, 16 Jan 2005 01:51:51 GMT, bizbee <tuberoo@earthlink.net>
>>> wrote:
>>>
>>>>On Fri, 14 Jan 2005 13:33:21 -0600 in
>>>><57VFd.9865$es3.8299@fe05.lga>, "Crash86" <crash86@shotmail.com>
>>>>graced the world with this thought:
>>>>
>>>>>Speaking for myself, I was. The main reason I bought OoW was for
>>>>>the tasks, and they were pretty much useless. YMMV.
>>>>
>>>>then you obviously are missing something there, too. I've picked up
>>>>probably thirty LEVELS between various characters doing tasks in the
>>>>past five or six weeks.
>>>>You don't seem to be quite up to snuff here, to be whining about a
>>>>new release--perhaps you need to get the old ones down first.
>>>
>>> I had the impression that Tasks were intended to be soloable.
>>>
>>> My first Task was easy - basically just a sightseeing trip from OT
>>> to SF to DL. Done in 20 minutes, I don't remember the XP but it was
>>> at least equal to gain if I had been killing mobs for 20 minutes.
>>>
>>> My second Task will likely go unfinished. It requires me to take
>>> down what will surely amount to several dozen froggies in Sebilis.
>>> SOLO? Now, I'll grant you that this would be an easy chore, if these
>>> were going to be toe-to-toe battles with a single mob.
>>> Unfortunately, the froggies are low and high blue, KOS, social, and
>>> flee at 20%. No way am I gonna try to solo in Sebilis without a
>>> slower or a healer.
>>>
>>
>>Paladin? You have root, right? What level are you?
>
> I'm Paladin, level 60 + 12aa and growing.
>
> I've found Root and Instill to be unreliable at best, particularly
> with mobs at level 50 and above. My Alteration skill is at the cap of
> 235.
>
> At 60, it's difficult enough to earn XP on my server - hard enough so
> that I don't want to assume the risk of death in a now-unpopular zone
> where it would be very difficult to get a Resurrection.
>

Um, 60 paladin, 90% rez?

DA for a quick escape if things go south, you don't have to go in deep
for the frogs, stun for those nasty casters, root to stop running...

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 21 Dwarven Mystic, 20 Sage
 
Archived from groups: alt.games.everquest (More info?)

On 18 Jan 2005 20:29:54 GMT, Graeme Faelban <RichardRapier@netscape.net> wrote:

>Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
>news:gqpqu0lral8apflakuhngumk0nt5g4hje5@4ax.com:
>
>> On 18 Jan 2005 16:08:33 GMT, Graeme Faelban
>> <RichardRapier@netscape.net> wrote:
>>
>>>Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
>>>news:8u8ou0hbn83im229qlokdn1vmh2iqf4p7g@4ax.com:
>>>
>>>> On Sun, 16 Jan 2005 01:51:51 GMT, bizbee <tuberoo@earthlink.net>
>>>> wrote:
>>>>
>>>>>On Fri, 14 Jan 2005 13:33:21 -0600 in
>>>>><57VFd.9865$es3.8299@fe05.lga>, "Crash86" <crash86@shotmail.com>
>>>>>graced the world with this thought:
>>>>>
>>>>>>Speaking for myself, I was. The main reason I bought OoW was for
>>>>>>the tasks, and they were pretty much useless. YMMV.
>>>>>
>>>>>then you obviously are missing something there, too. I've picked up
>>>>>probably thirty LEVELS between various characters doing tasks in the
>>>>>past five or six weeks.
>>>>>You don't seem to be quite up to snuff here, to be whining about a
>>>>>new release--perhaps you need to get the old ones down first.
>>>>
>>>> I had the impression that Tasks were intended to be soloable.
>>>>
>>>> My first Task was easy - basically just a sightseeing trip from OT
>>>> to SF to DL. Done in 20 minutes, I don't remember the XP but it was
>>>> at least equal to gain if I had been killing mobs for 20 minutes.
>>>>
>>>> My second Task will likely go unfinished. It requires me to take
>>>> down what will surely amount to several dozen froggies in Sebilis.
>>>> SOLO? Now, I'll grant you that this would be an easy chore, if these
>>>> were going to be toe-to-toe battles with a single mob.
>>>> Unfortunately, the froggies are low and high blue, KOS, social, and
>>>> flee at 20%. No way am I gonna try to solo in Sebilis without a
>>>> slower or a healer.
>>>>
>>>
>>>Paladin? You have root, right? What level are you?
>>
>> I'm Paladin, level 60 + 12aa and growing.
>>
>> I've found Root and Instill to be unreliable at best, particularly
>> with mobs at level 50 and above. My Alteration skill is at the cap of
>> 235.
>>
>> At 60, it's difficult enough to earn XP on my server - hard enough so
>> that I don't want to assume the risk of death in a now-unpopular zone
>> where it would be very difficult to get a Resurrection.
>>
>
>Um, 60 paladin, 90% rez?

Yeah. <<sigh>> I want that extra 6% :->

>DA for a quick escape if things go south, you don't have to go in deep
>for the frogs, stun for those nasty casters, root to stop running...

DA is what, 18 seconds long? And you can't cast for the duration. I sure couldn't waste
any steps on the way to the ZO. And whom might I train along the way?

But you're right, I should be able to root and stun the casters while working on the
Warrior froggies. I guess I should go practice a little bit. :->
 
Archived from groups: alt.games.everquest (More info?)

Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
news:vm2ru09iof1mn49nj59ut5d7n07b0qp65i@4ax.com:

> On 18 Jan 2005 20:29:54 GMT, Graeme Faelban
> <RichardRapier@netscape.net> wrote:
>
>>Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
>>news:gqpqu0lral8apflakuhngumk0nt5g4hje5@4ax.com:
>>
>>> On 18 Jan 2005 16:08:33 GMT, Graeme Faelban
>>> <RichardRapier@netscape.net> wrote:
>>>
>>>>Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote in
>>>>news:8u8ou0hbn83im229qlokdn1vmh2iqf4p7g@4ax.com:
>>>>
>>>>> On Sun, 16 Jan 2005 01:51:51 GMT, bizbee <tuberoo@earthlink.net>
>>>>> wrote:
>>>>>
>>>>>>On Fri, 14 Jan 2005 13:33:21 -0600 in
>>>>>><57VFd.9865$es3.8299@fe05.lga>, "Crash86" <crash86@shotmail.com>
>>>>>>graced the world with this thought:
>>>>>>
>>>>>>>Speaking for myself, I was. The main reason I bought OoW was for
>>>>>>>the tasks, and they were pretty much useless. YMMV.
>>>>>>
>>>>>>then you obviously are missing something there, too. I've picked
>>>>>>up probably thirty LEVELS between various characters doing tasks
>>>>>>in the past five or six weeks.
>>>>>>You don't seem to be quite up to snuff here, to be whining about a
>>>>>>new release--perhaps you need to get the old ones down first.
>>>>>
>>>>> I had the impression that Tasks were intended to be soloable.
>>>>>
>>>>> My first Task was easy - basically just a sightseeing trip from OT
>>>>> to SF to DL. Done in 20 minutes, I don't remember the XP but it
>>>>> was at least equal to gain if I had been killing mobs for 20
>>>>> minutes.
>>>>>
>>>>> My second Task will likely go unfinished. It requires me to take
>>>>> down what will surely amount to several dozen froggies in Sebilis.
>>>>> SOLO? Now, I'll grant you that this would be an easy chore, if
>>>>> these were going to be toe-to-toe battles with a single mob.
>>>>> Unfortunately, the froggies are low and high blue, KOS, social,
>>>>> and flee at 20%. No way am I gonna try to solo in Sebilis without
>>>>> a slower or a healer.
>>>>>
>>>>
>>>>Paladin? You have root, right? What level are you?
>>>
>>> I'm Paladin, level 60 + 12aa and growing.
>>>
>>> I've found Root and Instill to be unreliable at best, particularly
>>> with mobs at level 50 and above. My Alteration skill is at the cap
>>> of 235.
>>>
>>> At 60, it's difficult enough to earn XP on my server - hard enough
>>> so that I don't want to assume the risk of death in a now-unpopular
>>> zone where it would be very difficult to get a Resurrection.
>>>
>>
>>Um, 60 paladin, 90% rez?
>
> Yeah. <<sigh>> I want that extra 6% :->
>
>>DA for a quick escape if things go south, you don't have to go in deep
>>for the frogs, stun for those nasty casters, root to stop running...
>
> DA is what, 18 seconds long? And you can't cast for the duration. I
> sure couldn't waste any steps on the way to the ZO. And whom might I
> train along the way?

20 seconds. If all you are after is frogs in OS, then you would not be
training anyone, and would be easily close enough to the zone out to be
able to reach it.

>
> But you're right, I should be able to root and stun the casters while
> working on the Warrior froggies. I guess I should go practice a
> little bit. :->
>

It has been some time since I've soloed around the entry/exit area in OS,
but, as I recall, if you take care, you can limit adds by pulling back
towards the zone in area. You should get 2 at most at any time.
Personally, I'd root the warriors, and stun and kill the casters first.
Another thing to consider, stun is fairly effective against runners as
well. Don't recall off hand how many stuns paladins get, but you should
be able to come close to stun locking a mob when it is running.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 21 Dwarven Mystic, 20 Sage
 
Archived from groups: alt.games.everquest (More info?)

On Wed, 19 Jan 2005 09:14:22 -0600, Seeq Endestroi
<seeq@tcsys.nospam.co.uk> wrote:

<snip>
>Agreed. Divine Might is just a 65DD proc. Very nice to have, doubly so considering the
>duration and mana cost, but definitely not necessary. And when you consider that it
>breaks Stuns and Roots like Lindsey Lohan goes through Red Bull...well, there you are.

Um, nothing breaks stuns. Spinstuns on mobs (i.e. Whirl til you hurl)
are broken by melee damage. Mezzes are broken by any damage. But
ordinary stuns do not break (Aside: the alleged 10 second stuns we
Paladins have are hard-coded to last only 5.25 seconds on mobs, as
are the 6 second stuns we share with Clerics, but they last full
duration on players in PvP, or would if there was a snowball's
chance in hell of actually landing a stun in PvP.)


kaev
 
Archived from groups: alt.games.everquest (More info?)

On Mon, 17 Jan 2005 18:15:44 GMT in <khTGd.47$u_1.32@edtnps91>, "James
Grahame" <jamesgrahame@shaw.ca> graced the world with this thought:

>
>"bizbee" <tuberoo@earthlink.net> wrote in message
>news:XMjGd.8554$Ii4.1590@newsread3.news.pas.earthlink.net...
>> On Fri, 14 Jan 2005 13:33:21 -0600 in <57VFd.9865$es3.8299@fe05.lga>,
>> "Crash86" <crash86@shotmail.com> graced the world with this thought:
>>
>>>Speaking for myself, I was. The main reason I bought OoW was for the
>>>tasks,
>>>and they were pretty much useless. YMMV.
>>
>> then you obviously are missing something there, too. I've picked up
>> probably thirty LEVELS between various characters doing tasks in the
>> past five or six weeks.
>> You don't seem to be quite up to snuff here, to be whining about a new
>> release--perhaps you need to get the old ones down first.
>
> Wow, you're the only person I've heard of that utilizes them to that
>extent. What level of character(s) were you playing? What task masters did
>you use? Did you find options for characters that traditionally are poor
>soloists? A lot of the ones I've seen (DL, Taskmaster Klok) were "go solo
>Nurga, wretch" with the odd "go here, talk to Bob". If the "go here, talk to
>Bob" ones are as worthwhile as you are indicating, I might make more use of
>them.
>
> James
>
I've used my druid, my wizard, beastlord and mostly my necro. I see
the masters in OT and DL, but it's pretty much played out that they
all give the same task choices for a given level range.

I think a lot of people seem to misunderstand what's going on with a
task a lot of times. I find that I'm sent to a level appropriate area
and I hunt there <and> do the task at the same time. The task adds a
hell of a bonus once it's completed. If you don't like the selections
the guy gives you, turn them down and ask again.
 
Archived from groups: alt.games.everquest (More info?)

On Mon, 17 Jan 2005 14:53:27 -0600 in
<8u8ou0hbn83im229qlokdn1vmh2iqf4p7g@4ax.com>, Seeq Endestroi
<seeq@tcsys.nospam.co.uk> graced the world with this thought:

>On Sun, 16 Jan 2005 01:51:51 GMT, bizbee <tuberoo@earthlink.net> wrote:
>
>>On Fri, 14 Jan 2005 13:33:21 -0600 in <57VFd.9865$es3.8299@fe05.lga>,
>>"Crash86" <crash86@shotmail.com> graced the world with this thought:
>>
>>>Speaking for myself, I was. The main reason I bought OoW was for the tasks,
>>>and they were pretty much useless. YMMV.
>>
>>then you obviously are missing something there, too. I've picked up
>>probably thirty LEVELS between various characters doing tasks in the
>>past five or six weeks.
>>You don't seem to be quite up to snuff here, to be whining about a new
>>release--perhaps you need to get the old ones down first.
>
>I had the impression that Tasks were intended to be soloable.
>
>My first Task was easy - basically just a sightseeing trip from OT to SF to DL. Done in
>20 minutes, I don't remember the XP but it was at least equal to gain if I had been
>killing mobs for 20 minutes.
>
>My second Task will likely go unfinished. It requires me to take down what will surely
>amount to several dozen froggies in Sebilis. SOLO? Now, I'll grant you that this would
>be an easy chore, if these were going to be toe-to-toe battles with a single mob.
>Unfortunately, the froggies are low and high blue, KOS, social, and flee at 20%. No way
>am I gonna try to solo in Sebilis without a slower or a healer.
>
>Best regards,
>
>Tim ==
Just burn your current task and ask for another selection. If you
don't like the choices, ask again.
I know what you mean, though. I had one I was doing with my necro, who
was 35 at the time, and had to drag my 62 druid in to clear a freakin'
path... and even she had problems. Yes, it was Nurga.
Then I keep drawing the Sebilis and Veksar tasks. I finally gave up on
Sebillis last night, the only real chance of doing that is to show up
behind a group who moves in and wipes most everything so you can get
through.
 
Archived from groups: alt.games.everquest (More info?)

On Sat, 22 Jan 2005 03:58:03 GMT, foreverspam@lamenames.net (kaev) wrote:

>...the alleged 10 second stuns we Paladins have
>are hard-coded to last only 5.25 seconds on mobs, as
>are the 6 second stuns we share with Clerics..., but they last full
>duration on players in PvP, or would if there was a snowball's
>chance in hell of actually landing a stun in PvP.)

Ah, so that explains why QWoT seems to break on me.

Some time ago, I dueled a friend to get an education in stuns. He was PAL/56, I was in my
mid-thirties. He hit me with QWoT and the world ground to a halt for 10 full seconds. I
always assumed that I'd have the same power over MOBs when I dinged 54.

So QWoT is not breaking early, it's just running out way ahead of the timer as published
by Lucy. Swell.
 
Archived from groups: alt.games.everquest (More info?)

On Tue, 11 Jan 2005 15:08:57 -0600, Seeq Endestroi <seeq@tcsys.nospam.co.uk> wrote:

>DON is scheduled for release 15-Feb 2005.
>OoW will be all of 5 months old.

Are you yet aquiver with anticipation?

I'll be at work when DoN goes live (tomorrow!), but I'm very much looking forward to
seeing AGE light up with news of the expansion, both good and bad. I'm hoping that a few
of you will give me something good to read, to get me through the afternoon. :>

Best regards,

Tim ==
(substitute 'tcsys.com' for 'nospam.co.uk')
_________________

Seeq Endestroi
Paladin of Mithanial Marr, The Rathe
http://www.magelo.com/eq_view_profile.html?num=507035

Grave Wisdom / Grave Intentions - a Rathe Guild
http://www.gravewisdom.com