Exalted Craft

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You know Craft is strangely specific considering how general skills
like Performance, Athletics and Larceny are.
 
Archived from groups: alt.games.whitewolf (More info?)

David Johnston wrote:
> You know Craft is strangely specific considering how general skills
> like Performance, Athletics and Larceny are.

In our group, we play craft like linguistics: each additional dot grants
you another category. My craft 5 zenith has weapon smith, armour smith,
woodworking, jeweler, and boyer. We do performance the same way.
 
Archived from groups: alt.games.whitewolf (More info?)

On Tue, 15 Jun 2004 02:50:53 +0000, Nick Dimiduk <dimiduk.1@osu.edu>
wrote:

>David Johnston wrote:
>> You know Craft is strangely specific considering how general skills
>> like Performance, Athletics and Larceny are.
>
>In our group, we play craft like linguistics: each additional dot grants
>you another category. My craft 5 zenith has weapon smith, armour smith,
>woodworking, jeweler, and boyer. We do performance the same way.

Works for me. Thanks.
 
Archived from groups: alt.games.whitewolf (More info?)

"David Johnston" <rgormannospam@telusplanet.net> wrote in message
news:40ce7ae7.170818984@news.telusplanet.net...
> On Tue, 15 Jun 2004 02:50:53 +0000, Nick Dimiduk <dimiduk.1@osu.edu>
> wrote:
>
> >David Johnston wrote:
> >> You know Craft is strangely specific considering how general skills
> >> like Performance, Athletics and Larceny are.
> >
> >In our group, we play craft like linguistics: each additional dot grants
> >you another category. My craft 5 zenith has weapon smith, armour smith,
> >woodworking, jeweler, and boyer. We do performance the same way.
>
> Works for me. Thanks.

Coincidentally, it also approximates the reality of medieval craftsmanship -
a competent craftsman had almost always mastered a number of related crafts,
as there simply wasn't the social and economic infrastructure in place to
support specialists in the modern sense of the word.

- David Prokopetz.