Archived from groups: alt.games.whitewolf (
More info?)
Hong Ooi wrote:
> On Wed, 2 Jun 2004 15:52:08 -0600, "David Prokopetz"
> <sirbob@penguinking.com> wrote:
>
>>"coremega" <exaltedxl@yahoo.com> wrote in message
>>news:nqpvc.36367$mQ4.8334@fe2.texas.rr.com...
>>
>>>Does anyone have any problems with the Exalted difficulties and how easy
>>
>>it
>>
>>>is for players to have success on any endeavor in the game?
>>
>>No - you're a demigod. That's the whole point. You're allowed to be good
>>at things - *very* good.
>>
>>That said, if the game seems generally too easy, it maybe that the GM just
>>hasn't clued into this whole "demigod" concept; epic character should face
>>epic challenges.
>
> Perhaps one should think of the OP as asking, in a possibly poorly-worded
> way, "how do I operationalise the concept of an epic challenge?"
I think the core campaign setting itself poses a good challenge for
even the most experienced and powerful characters: "The whole goddamned
world screwed and it is your job to fix it. Or flush it. Your call."
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