Experimental radiator \build log!!!

Page 17 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.

toolmaker_03

Honorable
Mar 26, 2012
2,650
0
12,960
well here are the radiators, my problem is the configuration of them, simply too many possibilities, so if you could find the time to give your opinions, I would really appreciate it.
I also need advice on a type of shroud for the radiators, the purpose is to inshore good air flow through the radiator.
and lastly how to attach the fans to the radiators?



all advice is welcome and thank you

 
Solution
I don't use a flow meter, never have, never will.

Having a picture of a flow meter does nothing to support a finding, especially when you cannot be 100% conclusive that it is reading correctly or you are accurately converting what is being reported. Does the flow meter registering on the pump without restriction show a flow rate that is close to the rated flow of the pump with your conversion?

If so, great, but if so, you're still running lower than 1.0 gpm on your loop, meaning your delta-T MUST be offset to calculate your cooling potential. Meaning - you have to over-rad to accomplish the same cooling ability that you could achieve with a higher flow. Adding cost of 3x 360 radiators ($60, example) starts to get expensive...
i have the 32-bit installed on another system and it seems to work fine but i want to know if i should format for a 64-bit installation of this OS?
do the drivers work on 64-bit now there used to major issues with drivers not working with this type of install is that no longer a issue?
 
ok so i will format for a 64-bit install i will assume that the drivers will work and all is well with this type of setup last time i used 64-bit was on vista with i through away shortly there after because i hated it. always had issues with somthing poping and needing to reformat the system.
 
thank you guys i feel better about the stability of the win7 64-bit OS now so i will be doing that this weekend i will let you know how that turns out.
i am decent at this type of work i am not a programmer anymore but i do design the hardware and there is not much diffrance so most configuration issues i can handle as long as the hardware is working. i already know that it is working correctly so the only issues will be in the applacation not the hardware. if there are any at all after seeing your replyes i feel that there will not be any problems with that so thank you again for your replyes it reallt did help me make a dission about the format of the hard drive.
 


A 64bit OP/SYS requires more Vcore, than a 32bit system does, simply because you're using all of the CPUs capabilities now, and an SLI or Crossfire setup also takes more Vcore too, to stabilize.
 
well 4.2GHz stable at 1.56 Vcore but is that too high? or is that ok, i get scared when i get around 1.6 on the vcore my question is should i be scared or is that OK?

i added the V-up idea to the componits and it did make it stable again thank you 4Ryan6 that helped a lot.
 
ok so i ran the system all night under clocked settings and the video never got higher than 145 F and the rest of the system ran at 110 F he processor would go between 120 F and 135 F i would say that is cool, as cool as i can get it anyway. no more will i see 160 F on the GPU at full load and 145 F on the processor the system water temps never get above 100 F at idol it is 80 F. does that sound right or am i doing something wrong? does that mean thati have reached the water capacity to remove heat at the speed it is traviling through the system?
 
well this is what i noticed i can crank my fans up all the way and lower the water temp by 10 degrees leaving it at 90 F but the componits temps would only drop by a couple of degrees so it was not worth it to crank up the fans.

it is clocked to 4.2GHz CPU and 854MHz on the GPU's memory is at 1165MHz
 
ok so i have been playing with this for a while now and this is how it runs in order not to bottle neck the video cards the processor needs to run at 3.7GHz with the video at stock speeds this clock is all that i need to play every game i have right now on 2048 X 1535 with maxed out settings. so this is where i will leave it for now. the next stable clock i found was 4.1GHz on the CPU 235 core speed memory at 1235MHz or 618 in cpu-Z, the video can go to 854 core 1708 shader and 4118 memory. all clocks after that i can not get to hold stable but i did get it to benchmark at 4.5GHz on the CPU 253 core speed memory at 1325 MHz or 663 in cpu-z and the video at 1000MHz core 2000MHz shader 4554MHz memory but it is not stable at that clock just really fast. maybe there is a way to stablelize this top clock but i do not know how?

so basicly every 400MHz on the cpu gives me 150MHz on the GPU for overclocking.