Experimental radiator \build log!!!

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toolmaker_03

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Mar 26, 2012
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well here are the radiators, my problem is the configuration of them, simply too many possibilities, so if you could find the time to give your opinions, I would really appreciate it.
I also need advice on a type of shroud for the radiators, the purpose is to inshore good air flow through the radiator.
and lastly how to attach the fans to the radiators?



all advice is welcome and thank you

 
Solution
I don't use a flow meter, never have, never will.

Having a picture of a flow meter does nothing to support a finding, especially when you cannot be 100% conclusive that it is reading correctly or you are accurately converting what is being reported. Does the flow meter registering on the pump without restriction show a flow rate that is close to the rated flow of the pump with your conversion?

If so, great, but if so, you're still running lower than 1.0 gpm on your loop, meaning your delta-T MUST be offset to calculate your cooling potential. Meaning - you have to over-rad to accomplish the same cooling ability that you could achieve with a higher flow. Adding cost of 3x 360 radiators ($60, example) starts to get expensive...
well the reason I ask is mass effect 2 wants to use the CPU as the physx unit and it slows the game down a little my processor is the weak link here I can manually configure it to the GPU's and it does fix the problem so I guess it does not matter i am always looking for ways to make it better.

I will upgrade later I should get 3 to 4 years out of this rig by then hopefully they have finished the DDR3 platform out and have moved on to DDR5! (They might call it DDR4)

if you noticed I wait until the platform has reached its heights before I build one I did the same with the DDR1 platform and I got 8 years out of it (my kids still use it for all of their games) I do not thank that I will be that lucky this time.
 
ME2 doesn't use accelerated PhysX as far as I can tell. Meaning it's just the regular old style of physics which is almost always run on the CPU. Plus, even PhysX acceleration would be significantly faster on CPU than GPU if Nvidia could get their marketing heads out of their asses.

On that note, if you really want a PhysX gpu, a 480 would be massive overkill and in that case you would have significantly more gains from going tri SLI than 2 way SLI and a PhysX card. At the absolute most something like a GT 250 would be fine, but there's only a handful of games that use accelerated PhysX. I've got a GT 240 for PhysX with my Radeons and it works fine in all the games I tried.
 
Ok so I will forget it for now; leave it on the back burner for now; I am going to start another thread in video cards for this and other questions. Like how do you fit 4 video cards in a case that only has 7 slots and each card takes two? Do you have to get another case or can one card drop below the bottom slot by one slot? thoughts for the next build i'll start now that way i am ready by the time it gets here.
 
Guess what that artic silver does work better after 200 hours of use my temps now stay at 90 F at idol and never get above 120 F at load. That really surprised me I was thinking maybe 2 or 3 degrees difference but not 10 at idol and up to 15 at load that is really good, and all I had to do was use the computer for a few hours to get better temps.
 
On a side note my kids system that I gave them with the 8800 ultra-card and now 3x 240 for the CPU, GPU, and MOBO runs pretty cool even when clocked the kids are getting into clocking and enjoying it they have never done this before and it helps that I know that system like the back of my hand.
 
Ok so I have played all of my games and this is the hottest game I have meaning that it heats up the system more than any other game this is after 6 hours of game play and the temps are pretty constant
Thank you recon uk for the MSI afterburner it works great and I now know the GPU 2 gets a litter hotter than GPU 1 for some reason haven’t figured that out as for why yet, but I will in time and maybe fix it unless this is normal.



Any ideas, suggestions, or comments welcome.
I want it to work right if it isn’t already.

By the way is there any way to change the color of the HUD from dark purple?
 
I think I figured it out, I have QDC’s on that part of the system and it is slowing down the flow on that side so I will rip them out and see if that fixes the problem. I should have tested them before I used them, but live and learn that is what I always say. So for future reference yes QDC’s do slow the flow rate down in a system drastically. Lost 1500 RPM in the process of installing them in the loop that can add up quickly in a system that has several of them.

So I will repost after removing them and I will be willing to believe that the system evens out with GPU 1 after I remove the QDC’s what do you guys think?

Give me your opinions.
 
Ok so I do not know what is going on, my flow is back up to 6000 but the temps stay the same.
Does anyone have an answer for this, why does GPU 2 get hotter than GPU 1?
Yes I did install them both the same way; at idol they both have the same temps.
After shutting the game off it takes about 5 seconds for the cards to cool down and the blocks cool down as well, so I know the water block is working properly

 
For your second image of the controller with the temp readings (I'm assuming those are water temps listed in F?)

82 fahrenheit is equal to 27.78 celsius
88.9 fahrenheit is equal to 31.61 celsius

Sorry- it's much easier to measure in Celsius for watercooling as that is the most commonly used scale used world wide. Everything else in life generally works well in Fahrenheit.

That isn't a huge difference, but would indicate to me you have an issue with flow somewhere. I never see more than 1C difference between card 1 and card 2 on any SLI setup I've had.
 
yes that is the water temps for both loops the first is the smaller loop with the memory SSD and south bridge blocks that never gets above 115 F the second temp is the main loop with MOBO mosfets GPU 1 on one side of the parallel loop the mosfets are at 125 F and GPU1 is 135 F and the other side of the parallel loop is the CPU, north bridge, and GPU 2 the CPU stays at 125 F and the north bridge is at 135 F and the GPU 2 is at 145 F

I do not know Celsius that well to know the conversions or how hot 31.6 C is to me that is below freezing.

 
The temp differences aren't that much, and given the amount of components one is cooling vs the other, there doesn't seem to be an issue unless you really want to be concerned. I guess you could add another radiator to the warmer loop, but the cost of doing this is only going to be worth a handful of degrees F and only 1-2C.

I personally would utilize a single reservoir for both loops as this would allow you to maintain overall loop equilibrium a bit more:

res > pump > block > block > block > rad > rad > res
res > pump > block > block > block > rad > rad > res

Either way, this much work for a minimal improvement of temps is your call.
 
If I could figure out how to record the game play on this game I would, oh yea I also need to know how to upload it to you tube? Do I need an account to do that?
I like this game it has some really good graphics and fast game play I have played it many times and have gotten pretty good at it. My kids say it is like watching a computer play because I know exactly where everything is and where it will appear and what order to take them out in.
 
Thank you for the info it really helped, the only problem I have now is the huge cost of trying to record games in high res to show how nice the game runs and looks. Never would have imagined that it would be so taxing to the system to do this, I did get it to record but the res was so low that a lot of the graphic detail was distorted and blurred by the low res image. so I gave up, oh well, I do have a good program now though for image capture and video capture that can capture high quality images as long as I am not playing a game to do so.