Fallout 4's Goodneighbor

N7 Raza

Reputable
Nov 27, 2015
4
0
4,510
*minor spoilers*

Holy crap this town is interesting. Fallout 4 is largely really boring, uneventful, and generic. It lacks character, but Goodneighbor really stands out. I'm not sure if it's because the rest of the wasteland is so uninteresting or if Goodneighbor's characters/events are well designed, either way, it's pretty cool.

Right away, you see the charismatic mayor just straight up stab a guy in cold blood. Then you talk to Daisy, a mere shopkeeper who is a ghoul from before the war. She comes across as pretty cool. Then you meet a deadly weapons loving assaultron who identifies as a woman. You go into some back alley and some shady lady slides open the eye slots on her door and asks you if you want some vague job. You then go into a subway that has been redeveloped into a jazz bar/club with a live performance. You flirt with the singer and end up in a hotel room, where you meet the Vault Tec representative from the beginning of the game. The memory den is also interesting and has a "madame" of sorts. It also adds a huge potential for modding, as it's basically virtual reality. Hopefully modders will make really interesting quests/premises with the Memory Den. The entire town oozes color and it's eccentric residents actually feel like real people, rather than generic npcs.

I've only been in town for 30 or so minutes and it's already more colorful than the past 129 hours I've spent in the game, including Diamond City the so called "great green jewel" of the Commonwealth. It's like whoever designed this small part of the game had nothing to do with the rest. It's a shame most of the game isn't nearly as interesting as this one little town.
 

How is that a problem? I don't think you actually read my post or you misread something.

 

No, I read your whole post, the fact you spend that long getting to goodneighbor will make everything else seem the same and boring, because you basically went across the map like a dot matrix printer at that point.