Archived from groups: alt.games.civ3 (
More info?)
On Wed, 17 Nov 2004 12:41:01 +0100, Henrik Dissing
<sorry@drowned.in.spam.invalid> wrote:
>On Tue, 16 Nov 2004 16:56:00 -0600, Steve Bartman wrote:
>
>>...since I always play on Earth maps with real start locations...
>
>Doesn't that get boring? What would you say are your main reasons for doing
>that?
It probably would if I didn't mod, but I use the editor aggressively
to play what-if games. I start with DYP/RAR and I mod the hell out of
units, terrain variables, government effects, starting parameters,
etc. What if Polynesian rafts had 5 movement square capability and
could get to Australia very, very quickly, but found it absolutely
overrun with barbarians? What if France had oil wells? What if Europe
and the Middle East had not one iron deposit? What if N. America had
rubber? What if wheeled vehicles could never cross mountains or hills
and roads were not allowed there? (choke point city) What if Asian
settlers could defend themselves but other types could not? (Ditto for
workers.) What if Golden Ages lasted 100 years instead of 20? What if
minimum research time was 1 turn, but settlers took four pop. to
construct? What if max city size without aqueducts was 4? What if
non-road movement for all non-wheeled units was 1, but road movement
was 6? What if forests could be cleared in 3 turns? What if all N.
American civs could expand like crazy, but could never develop any
form of ship or boat? And on and on and on.
Some changes wildly unbalance the scenario, many do not. I save each
version under a unique name, along with a vanilla original copy, and
have a lot of fun exploring the corners of history.
>(Not trying to get in an argument about the matter, just interested in
>learning from the experience of others).
>
>To me, not knowing the geography from the beginning is one of the most
>exiting features of Civilization.
Geography has driven Earth development probably more than any other
single factor. I like working with those possibilities/restrictions.
Steve
--
www.thepaxamsolution.com