Archived from groups: alt.games.neverwinter-nights (
More info?)
KC Wong wrote:
>>>I'm a level 7 monk with the following feats already: Dodge, Mobility,
>>>Toughness, Improved Initiative. I was thinking about Circle Kick and
>>>Great Cleave, but they now seem not so good. Originally I thought I
>>>might like Spring Attack or Whirlwind Attack, but Spring Attack may not
>>>be necessary anymore, and Whirlwind requires it. There don't seem to be
>>>any other feats that are really good for a monk, so I guess I could just
>>>take some general stuff. What would you suggest?
>>
>>I suppose Called Shot or Extra Stunning Fist might be good to take. But
>>Knockdown seems better than Called Shot anyway.
>
>
> Monks get Knockdown for free at (IIRC) level 6.
Yeah, that's what I mean. I already have Improved Knockdown (for free),
and it seems completely better than using Called Shot.
> Extra stunning is nice to have. Also consider Weapon Focus, Improved
> Criticals, Disarm or Expertise.
Good points. I think I was holding off on WF and IC because the
particular mod I was playing was made for monks, and I am wearing an
outfit that will later upgrade to give me those feats for free. But
you're right that they are great ones to take.
And a question about Disarm: the manual says "the combatant with the
larger weapon gains a +4 bonus per size category of difference." Is this
referring to the size category of the weapons, or the characters?