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Hi all,
Got some questions here regarding Fifth Dawn cards. Any help is appreciated!
1) If there is a Silent Arbiter in play and let's say I attack with a
creature with Lure attach to it. Must my opponent block with all of
his/her creatures or only one?
Silent Arbiter
Artifact Creature
(4)
1/5
No more than one creature may attack each combat.
No more than one creature may block each combat.
Lure
Enchant Creature
(1)(G)(G)
All creatures able to block enchanted creature do so.
2) If my opponent plays Goblin Piledriver, can I play Spectral Shift and
change it's Protection from Blue to Protection from Red while it is
still in the stack? I assume I can since the Protection from Blue isn't
in effect yet. Now, once it resolves, can I assume it will have
Protection from Red instead of Blue until it leaves play?
Goblin Piledriver
Creature - Goblin
(1)(R)
1/2
Protection from blue
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for
each other attacking Goblin.
Spectral Shift
Instant
(1)(U)
Choose one - Change the text of target spell or permanent by replacing
all instances of one basic land type with another; or change the text of
target spell or permanent by replacing all instances of one color word
with another. (These effects don't end at end of turn.)
Entwine (2)
3) If my opponent plays (or have in play) a Vernal Bloom, can I change
the extra mana color it can product with Spectral Shift? Likewise, can I
change the activation cost of, for example, Kamahl, Fist of Krosa's
ability with Spectral Shift? In both cases, since it does not
explicitely say Green, but (G), I think I can't, but I am not completely
sure of this.
Vernal Bloom
Enchantment
(3)(G)
Whenever a Forest is tapped for mana, its controller adds (G) to his or
her mana pool.
Kamahl, Fist of Krosa
Creature - Druid Legend
3/4
(G): Target land becomes a 1/1 creature until end of turn. It's still a
land.
(2)(G)(G)(G): Creatures you control get +3/+3 and gain trample until end
of turn.
4) Since Granulate's effect does not say "They can't be regenerated"
(like Wrath of God), using Welding Jar's ability on an artifact with CMC
of 4 or less will prevent it from being destroyed, right?
Granulate
(2)(R)(R)
Sorcery
Destroy each nonland artifact with converted mana cost 4 or less.
Wrath of God
(2)(W)(W)
Sorcery
Destroy all creatures. They can't be regenerated.
Welding Jar
(0)
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
5) This is more of a Darksteel question(s), but I will put it here
anyway... Let's say I play Panoptic Mirror. During my next upkeep, will
the triggered ability of the Mirror trigger even if there is no
imprinted card(s)? If it does trigger, before it resolve, can I imprint
Beacon of Tomorrows and, basically, creating a lock on my opponent? Now,
if my opponet destroy the Mirror after I imprint it with the Beacon, but
before the Mirror's triggered ability resolve, can I still play a copy
of the Beacon?
Panoptic Mirror
(5)
Artifact
Imprint - (X), : You may remove an instant or sorcery card with
converted mana cost (X) in your hand from the game. (That card is
imprinted on this artifact.)
At the beginning of your upkeep, you may copy an imprinted instant or
sorcery card and play the copy without paying its mana cost.
Beacon of Tomorrows
(6)(U)(U)
Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of
Tomorrows into its owner's library.
Thanks in advance!
Hi all,
Got some questions here regarding Fifth Dawn cards. Any help is appreciated!
1) If there is a Silent Arbiter in play and let's say I attack with a
creature with Lure attach to it. Must my opponent block with all of
his/her creatures or only one?
Silent Arbiter
Artifact Creature
(4)
1/5
No more than one creature may attack each combat.
No more than one creature may block each combat.
Lure
Enchant Creature
(1)(G)(G)
All creatures able to block enchanted creature do so.
2) If my opponent plays Goblin Piledriver, can I play Spectral Shift and
change it's Protection from Blue to Protection from Red while it is
still in the stack? I assume I can since the Protection from Blue isn't
in effect yet. Now, once it resolves, can I assume it will have
Protection from Red instead of Blue until it leaves play?
Goblin Piledriver
Creature - Goblin
(1)(R)
1/2
Protection from blue
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for
each other attacking Goblin.
Spectral Shift
Instant
(1)(U)
Choose one - Change the text of target spell or permanent by replacing
all instances of one basic land type with another; or change the text of
target spell or permanent by replacing all instances of one color word
with another. (These effects don't end at end of turn.)
Entwine (2)
3) If my opponent plays (or have in play) a Vernal Bloom, can I change
the extra mana color it can product with Spectral Shift? Likewise, can I
change the activation cost of, for example, Kamahl, Fist of Krosa's
ability with Spectral Shift? In both cases, since it does not
explicitely say Green, but (G), I think I can't, but I am not completely
sure of this.
Vernal Bloom
Enchantment
(3)(G)
Whenever a Forest is tapped for mana, its controller adds (G) to his or
her mana pool.
Kamahl, Fist of Krosa
Creature - Druid Legend
3/4
(G): Target land becomes a 1/1 creature until end of turn. It's still a
land.
(2)(G)(G)(G): Creatures you control get +3/+3 and gain trample until end
of turn.
4) Since Granulate's effect does not say "They can't be regenerated"
(like Wrath of God), using Welding Jar's ability on an artifact with CMC
of 4 or less will prevent it from being destroyed, right?
Granulate
(2)(R)(R)
Sorcery
Destroy each nonland artifact with converted mana cost 4 or less.
Wrath of God
(2)(W)(W)
Sorcery
Destroy all creatures. They can't be regenerated.
Welding Jar
(0)
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
5) This is more of a Darksteel question(s), but I will put it here
anyway... Let's say I play Panoptic Mirror. During my next upkeep, will
the triggered ability of the Mirror trigger even if there is no
imprinted card(s)? If it does trigger, before it resolve, can I imprint
Beacon of Tomorrows and, basically, creating a lock on my opponent? Now,
if my opponet destroy the Mirror after I imprint it with the Beacon, but
before the Mirror's triggered ability resolve, can I still play a copy
of the Beacon?
Panoptic Mirror
(5)
Artifact
Imprint - (X), : You may remove an instant or sorcery card with
converted mana cost (X) in your hand from the game. (That card is
imprinted on this artifact.)
At the beginning of your upkeep, you may copy an imprinted instant or
sorcery card and play the copy without paying its mana cost.
Beacon of Tomorrows
(6)(U)(U)
Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of
Tomorrows into its owner's library.
Thanks in advance!

