Archived from groups: rec.games.frp.gurps (
More info?)
30 points of damage for a part of a second or heck even for a full
second is a lot of damage but i really don't see it setting a person's
flesh on fire.
buy a pound of cheap hamburger and see what it takes to get that to
burn and then think that's actually a bit less difficult than a person
would be due to the person still containing a few quarts of blood.
On Wed, 12 Jan 2005 13:03:18 +0100, "tobias.langner"
<tobias.langner@t-online.de> wrote:
>just to be more precise
>>>
>>>I think the book is pretty clear on this, although I don't have it in
>>>front of me. It's 1d damage per point of fatigue put into it (or per 2
>>>points of fatigue, I forget) to a maximum of 3d.
>>
>>
>> Or for the new rules, any amount up to your Magery level per second
>> for up to three seconds. So effectively 9d for a "normal" campaign.
>>
>We have a campaign where due to special talent (unusual background)
>magery 10 is available. This is just background information
>>
>> Exploding Fireball
>>
>>>does damage over an area, regular fireball does not.
>>
>no - exploding fireball is not an area spell - it's an fire attack that
>is so strong, that it affects nearby bystanders too. But you have to
>increase the power in the center to affect more people. But again,
>that's not the question
>>
>> He was asking whether fireballs hit specific locations on the human
>> body, I believe.
>>
>yes - that's it. Is a fireball a large area attack - or is it an attack
>to a specific hit location.
>>
>>>People are not very flammable from the standpoint of lighting on fire
>>>like a candle,
>>
>yes - they are not.
>>
>> But you can do it with 30 points of fire damage in one second in the
>> new rules. And since fireballs do fire damage, if you hit someone
>> with one of those 9d fireballs, and they aren't wearing protective
>> clothing, the odds are about 50/50 that their flesh will catch on
>> fire.
>>
>
>I wondered if I got that right - with my 10d fireball it's pretty easy
>to do 30 pts of damage (although I can't do it very often).
The whole aim of practical politics is to keep the populace alarmed (and hence clamorous to be lead to safety) by menacing it with an endless series of hobgoblins, all of them imaginary.
H.L. Mencken (1880-1956)