[citation][nom]rmse17[/nom]LoL. They say tanks are doing too well.. but in SC tank siege damage is 70. [/citation]I'm not completely opposed to what they did, but I think they took it too far. I'm a Terran player, btw. They should have changed them to something like 40 damage, +10 vs armored. Good compromise.
The zealot build time needed nerfing. My protoss friends could pump out an amazing amount of zealots very early on. Chrono boost is pretty amazing too, but with the zealot changes it doesn't matter to me.
I disagree with the changes to battlecruiser damage. I mean... nerf BCs (which cost 400/300 each and require a Core, not to mention additional upgrades to be effective), increase build time on Reapers and Zealots... but ignore Void Rays? Even my Protoss buddies all lament the fact that Carriers are half dead now. They're just not usually worth it anymore, you can dump out VRs fast and relatively cheap.