Flashlight stigma

binky

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Oct 9, 2004
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Archived from groups: alt.games.half-life.counterstrike (More info?)

I hang about on the fringes of the CS world, picking up titbits here and
there, playing online in fits and starts, reading the Usenet posts
occasionally etc etc. What is the relevance/stigma about the torch flashing?
I've never read anything other than veiled sarcasm about this particular
apsect of the game.

BTW, I am a bit of a CS purist here, you know, T's should guard hostages,
CT's should guard bomb sites, good old fashioned teamwork etc
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

Binky wrote:

> I hang about on the fringes of the CS world, picking up titbits here and
> there, playing online in fits and starts, reading the Usenet posts
> occasionally etc etc. What is the relevance/stigma about the torch flashing?
> I've never read anything other than veiled sarcasm about this particular
> apsect of the game.

It gives away your position and is annoying. Nothing really more than that.

--
Erik Max Francis && max@alcyone.com && http://www.alcyone.com/max/
San Jose, CA, USA && 37 20 N 121 53 W && AIM erikmaxfrancis
The meaning of life is that it stops.
-- Franz Kafka
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

"Erik Max Francis" <max@alcyone.com> wrote in message
news:Q_mdnWHf97rP5ircRVn-gg@speakeasy.net...
> Binky wrote:
>
>> I hang about on the fringes of the CS world, picking up titbits here and
>> there, playing online in fits and starts, reading the Usenet posts
>> occasionally etc etc. What is the relevance/stigma about the torch
>> flashing? I've never read anything other than veiled sarcasm about this
>> particular apsect of the game.
>
> It gives away your position and is annoying. Nothing really more than
> that.
>

I have seen people going flashlight crazy and often wondered 'What are they
doing?'
I thought there had to be some software abuse type advantage that had been
discovered, but all it really is, is just to annoy people?
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

> I have seen people going flashlight crazy and often wondered 'What are
> they doing?'
> I thought there had to be some software abuse type advantage that had been
> discovered, but all it really is, is just to annoy people?

I use it (perhaps wrongly) to grab attention.

"Hey jump on my head"

"hey, follow me" (normally to someone i know in server, to attract them to
my player - saves hunting through 10 models stood their to participate in
team work related play.)
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

"Binky" <binky@binkyworld.net> wrote in message
news:COKtd.884$k23.625@newsfe5-win.ntli.net...
> I hang about on the fringes of the CS world, picking up titbits here and
> there, playing online in fits and starts, reading the Usenet posts
> occasionally etc etc. What is the relevance/stigma about the torch
flashing?
> I've never read anything other than veiled sarcasm about this particular
> apsect of the game.
>
> BTW, I am a bit of a CS purist here, you know, T's should guard hostages,
> CT's should guard bomb sites, good old fashioned teamwork etc

RE: 'Blaster' used to be the default name given to players in CS, those who
hadnt changed it tended to be total newbies.

Quote:

I actually saw a Blaster speak the other day in a game. He said, "That was
cool". We were all like wtf?? Did Blaster actually say something?? He said,
"So...I'm quiet."

It was incredible, Blaster spoke to us. This could give us a new window into
their culture, we could learn their secrets and understand their ways. If
only we can get them to talk to us!

I'm not kidding, I think Blaster holds the secrets of the universe.
Sometimes Blaster will use a radio command, for what seems like no reason.
He'll say "Get Outta There, it's Gonna Blow!!!". What does he mean? What's
gonna blow? Could he be telling us that our civilazation is doomed?

If we can only understand his ways. Why does he shoot at the floor? Why is
his flashlight always on? Why does he shoot the bomb and then run away
instead of trying to disarm it?

Is there some religious significance that we don't understand? Perhaps he's
trying to tell us something.

Have you ever noticed the way Blaster stares at you sometimes? If you aren't
moving, like you stop to eat your sandwich or something and he walks right
up in your face. He just stares at you, with that piercing Blaster look.
Then, POP, his glock. He shoots at you, he's testing you, trying to see what
you'll do. Then, he runs away madly under the bridge on dust, only to be
killed by an AWP. He blessed you, and sacrificed his life for yours.

Blaster could be the messiah.

I don't think it's that Blaster doesn't understand what's going on in the
game, I think it's that we don't understand what's going on inside Blaster.
It's not that he CAN'T diffuse the bomb, it's that he chooses not to. I am
becoming convinced that the bomb has a religious significance for Blaster.
Blaster usually shoots at the bomb and runs away, but once I witnessed a
more complex ritual.

Blaster approached the bomb, but instead of stopping, he went right by it.
Then, he turned around and came back. He stared at it. With that inquisitive
Blaster stare. Then he knelt before the bomb, and, withdrawing his combat
knife, he began to strike it. What could this mean? Is he trying to interact
with the bomb in the same way he tries to interact with us? Could it be that
we, like C4, are unable to understand the meaning of Blaster's message, and
that we too are destined to explode? Heed Blaster, he is the messiah. The
glock is the key to all that is good, the end is nigh.

I believe that Blaster is not bound by the natural laws of our universe. I
once witnessed Blaster moving around in an impossible fashion. He would walk
and then abruptly he would freeze in place, his body would flicker for a
moment, and then he would materialize a few feet away. He continued to
teleport around like this until he did something I will never forget.
Blaster stepped out over a ledge, but he did not fall. He remained there, in
the air, flickering. Some force was protecting him from our bullets and we
were unable to harm him. Then, Blaster was gone. The game said that he had
"Overflowed". Could it be that Blaster's powers were too much for the
internet to handle? Or is this the way Blaster's travel? The only rational
explanation is that Blaster is the messiah.

I have seen Blaster use his powers to their fullest only once. I was
completely awestuck to see the full magnitude of his greatness. The entire
Terrorist team was dead, myself included and Blaster was all who remained.
Blaster was able to survive most of the combat thus far because he had been
trying to interact with a spraypaint logo labeled "Hostage Rescue Point".
Soon however the logo faded and Blaster left.

The bomb had been planted near some crates on de_dust and two CT's were in
the area with it. We watched helplessly as CT #1 began the diffusing
process, while CT #2 guarded the area with his carbine.

Blaster came running towards the beeping of the bomb and CT #2 saw him and
opened fire. The bullets were ineffective and Blaster kept running, in that
halting and jerking motion that Blaster uses to move. So it was that I bore
witness as Blaster, son of Beefhole, of the line of Llama, advanced on the
CT's. He glowed from within with a sort of inner radiance, from his
flashlight (which had been on for 3 rounds). The second CT, having now
emptied his clip, could only watch in awe as Blaster advanced, his glock
held aloft. He fired at the first CT, killing him. Blaster was then
sacrificed on the knife of the second CT, but he did not die in vain. The
bomb went off and the Terrorists won. Behold Blaster, he is the one. The
glock is the key to all that is good.
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

"Binky" <binky@binkyworld.net> wrote in message
news:COKtd.884$k23.625@newsfe5-win.ntli.net...
>I hang about on the fringes of the CS world, picking up titbits here
>and there, playing online in fits and starts, reading the Usenet
>posts occasionally etc etc. What is the relevance/stigma about the
>torch flashing? I've never read anything other than veiled sarcasm
>about this particular apsect of the game.

Never heard of any stigma... Obviously, it could get annoying if
it's flashed off and on continuously. Likewise, there are certain
tactical situations where having a flashlight on, or flashing it on
and off would give away your position. But other than that, I can't
think of anything wrong with using your flashlight for whatever...

> BTW, I am a bit of a CS purist here, you know, T's should guard
> hostages, CT's should guard bomb sites, good old fashioned teamwork
> etc

You might like our server. We enforce rules that encourage that sort
of tactical teamplay. No fragmonkeying deathmatch on our server...
New people are always welcome!
--
~~~~~~~~~~~~~~~~~~~~~~~~
CingularDuality
TacticalGamer.com Administration
http://www.TacticalGamer.com
CS:Source server: 67.19.90.171:27017
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

"Binky" <binky@binkyworld.net> wrote in message
news:COKtd.884$k23.625@newsfe5-win.ntli.net...
>I hang about on the fringes of the CS world, picking up titbits here and
>there, playing online in fits and starts, reading the Usenet posts
>occasionally etc etc. What is the relevance/stigma about the torch
>flashing? I've never read anything other than veiled sarcasm about this
>particular apsect of the game.
>
> BTW, I am a bit of a CS purist here, you know, T's should guard hostages,
> CT's should guard bomb sites, good old fashioned teamwork etc

There used to be a hack / exploit that would hide the sound of your gun by
switching the flashlight on and off, the flashlight switching sound is a lot
quieter than the sound of a gun. Doesn't work on the Steam games anymore
though.

Limnophile
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

"Binky" <binky@binkyworld.net> wrote in message
news:COKtd.884$k23.625@newsfe5-win.ntli.net...
>I hang about on the fringes of the CS world, picking up titbits here and there,
>playing online in fits and starts, reading the Usenet posts occasionally etc
>etc. What is the relevance/stigma about the torch flashing? I've never read
>anything other than veiled sarcasm about this particular apsect of the game.
>

Since the dawn of CS:Source, a new flashlight plague has descended on the CS
world. People, for the sake of argument let's call them "n00bs", not realizing
the awesome graphical capabilities of the Source engine have taken to pointing
their flashlight at you while you are waiting, crouched behind a convenient
crate, for the enemy you saw on his way to you. Now from the enemy point of
view, as he comes running around a corner, instead of seeing a crate and perhaps
looseing off a quick round or two from his AK, on the off chance there is
someone crouching behind it but then continuing past the crate only to be shot
or preferably stabbed in the back of the head, now he sees a bright beam of
light illuminating a non-bullet proof crate and promptly empties his clip
through it. Gone are the days of the n00b providing a glowing strafe target,
they now run around a map looking for their team mates, screaming, "he's over
there" with their giant maglite.
 
Archived from groups: alt.games.half-life.counterstrike (More info?)

> You might like our server. We enforce rules that encourage that sort of
> tactical teamplay. No fragmonkeying deathmatch on our server... New
> people are always welcome!
> --
> ~~~~~~~~~~~~~~~~~~~~~~~~
> CingularDuality
> TacticalGamer.com Administration
> http://www.TacticalGamer.com
> CS:Source server: 67.19.90.171:27017

I can vouch for that, if you want genuine team play TG is the place to be.