So I am currently looking at a PC build with a 3060 12GB and 12600K (later upgrade the GPU to a 4080 or similar spec GPU) and I know that practically every "modern" GPU can in most games deliver a high framerate. Framerates above Refresh Rates monitors are rated at however I have read that things like AMD Freesync or Nvidia G-sync can "solve" your PC delivering more frames than your monitor can display. How does this work and where does the "limit" come (if there is one) where G-sync or Freesync can not compensate anymore for the Framerate - Refresh Rate difference since a lot of monitors are rated at 165hz or 144hz but a lot of games record framerates of 200fps, 300fps, etc...?