Archived from groups: comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic (
More info?)
On Mon, 14 Mar 2005 22:12:42 -0700, "NightSky 421" <nightsky421@yahoo.ca>
wrote:
>"Dirty Redpool" <dirtredpooll@something.something> wrote in message
>news:WBeZd.675278$8l.239885@pd7tw1no...
>>
>> I just played the demo. It really is more of the same. I thought the first
>> one was a decent game, but I got tired of it quick especially because it
>> was
>> quite buggy for me.
>>
>
>
>I played the original Freedom Force just recently and didn't find it to be
>my cup of tea. It's got a good comic book look, feel and presentation to
>it, but it's somewhat beyond my level. To say the least, I found it
>confusing to control multiple characters AND be effective in switching
>between their abilities.
Freedom Force makes it easy to do ability switchies with right-clicking.
(Given that I played many RTS games, I haven't needed to make any
adaptations.) If you have trouble, use it exclusivly as it immediatly
pasuses the game.
For character selection, just have your hand over '1', '2', '3', and '4'.
When you are comfortable with these controls individually, the combining
them shouldn't be a problem. Of course, most companies stuff too many
commands on the "quick-start" card thus confusing anybody who wants to get
into the game.
> I'm sure it's a good game if you're into how it's
>done, but it's not for me. I won't be buying the new game.
It could be worse.
