Before I had microstuttering, but now it is worse.
After tucking with overclocking on my GPU (followed a guide), I started getting insane screen tearing. I have set the GPU settings back to normal, but I still get tearing. I am running games at 144fps on a 165 hz monitor (currently set to 144hz).
I heard that you need to set your fps limiter in game to 142, or else gsync will not work. I did this, but I still get screen tearing sometimes. I don't understand why I get screen tearing when i have g-sync. In game I have vsync and reduced buffering turned off. In nvidia control panel v-sync is turned off (even worse with on).
If I turn on v-sync there is no tearing but there might be a little input lag. If I try to record with v-ync on I instantly drop to 70 fps.
Monitor: Rog Swift PG279Q
GPU: ASUS ROG GTX 1080ti 11GB OC
I have tried both Overwatch and Counter-Strike: Source, both have different tearing issues.
After tucking with overclocking on my GPU (followed a guide), I started getting insane screen tearing. I have set the GPU settings back to normal, but I still get tearing. I am running games at 144fps on a 165 hz monitor (currently set to 144hz).
I heard that you need to set your fps limiter in game to 142, or else gsync will not work. I did this, but I still get screen tearing sometimes. I don't understand why I get screen tearing when i have g-sync. In game I have vsync and reduced buffering turned off. In nvidia control panel v-sync is turned off (even worse with on).
If I turn on v-sync there is no tearing but there might be a little input lag. If I try to record with v-ync on I instantly drop to 70 fps.
Monitor: Rog Swift PG279Q
GPU: ASUS ROG GTX 1080ti 11GB OC
I have tried both Overwatch and Counter-Strike: Source, both have different tearing issues.