[quotemsg=12163240,0,216536]I think this is a game changer only on setups that can`t reach 60 fps, being proprietary only to nvidia is kinda shot in the foot, just like phys-x there are some people that care about it but most don`t even ecknowledge it, technically it can run on anything, practically only on nvidia and being a monitor side gimmick i would see this as a monitor company tech thing not graphics card maker closed stuff. I`m more interested in Mantle than this, since it preaches about better multicore cpu performance and better fps on your hardware.
Mantle (if it will be what they say ) - better CPU performance, better GPU performance, at some point Open Source!?!? , no need for a new monitor.
G-Sync good on old hardware that can`t reach 60 fps, bad since you need a new monitor, so guys who can`t afford a better GPU will have to get a new monitor ?!?!?!
[/quotemsg]
Considering mantle, what does GPU performance matter on a screen with input lag or screen with tearing, choppy and blurry video?
Mantle will not solve this problem. Mantle is supposed to be more of a low-level common API with enhanced GPU performance as a possible advantage. I'm not sure that even compares to what's being discussed here. Maybe I'm way off???
G-sync will eliminate input lag, tearing and blur and as a result add to the overall realism of the gaming experience.