Xbox 360 only had a DVD drive. The external HD DVD player couldn't be used for games.That's impressive but Microsoft was doing something similar during the XBOX 360 days when Sony had the BR drive and Microsoft had to massively compress a game on a single HD-DVD. Now it seems it's Sony's turn.
Sony implemented Oodle Kraken and Oodle Texture in conjunction with a custom I/O unit. Namely there is a Kraken decompressor in it specifically to deal with this. So while technically speaking it uses more resources, it is also allocated a specific resource to do the decompression. I think I read somewhere that the decompressor performs like 9 Zen 2 cores or something like that.This just means the system has to use more resources to uncompress (or process) the game somewhere down the line, right?