Archived from groups: alt.games.elder-scrolls (
More info?)
"Sarah" <scrubbrush@DELrogers.comDEL> wrote in message
news:4100746b$0$35642$c3e8da3@news.astraweb.com...
> "Mark Earnest" <mark45@SPAMLESSairmail.net> wrote in message
> news:cdppfn$c1l@library2.airnews.net...
>
> > I keep playing Morrowind over and over, until I get the ability to fly
> > invisibly, and then I quit. After that, it just seems to easy.
>
> Then don't fly invisibly. ;-)
You may have something there; flying invisibly goes to my head.
> > Is there maybe a race or class one can pick which stays fun and a
> challenge
> > all the way through to the end of the game?
>
> Fun yes, challenging, probably not. The key is to impose some
restrictions
> on yourself to keep the game interesting. There was a long thread on
> elderscrolls.com about this recently. Some popular techniques:
>
> - absolutely no training
> - no buying anything in stores except for the first time you enter
Arille's
> in Seyda Neen. If you want to be really strict, no selling either
> - no casting magic unless a quest requires it (some people say no using
> potions, or no using enchanted items - basically choose one on the list,
two
> if you really want a challenge)
> - no using knowledge from previous games to pick up powerful items while
low
> level
> - at each level up, you must put one point into luck
> - start the game with the difficulty slider at 5, then increase it by 5
each
> time you level up so that it's at 100 when you reach level 20
> - no enchanting items yourself
> - no creating of custom spells
> - weapons and armor are limited to what's in your major/minor skills
> - no bribing - only intimidate and admire
> - no stealing
> - no killing of innocents
> - if you have blunt weapon, limit your weapon to staffs only
> - no reading of skill books unless they are in your inventory (i.e., no
> going to Jobasha's or similar places and reading the books)
>
> Try some of these - you can search the forums at elderscrolls.com for the
> thread if you like because there were a lot more suggestions. I've played
> with many of these SIRs (Self Imposed Restrictions) and it does make the
> game challenging, especially at lower levels.
>
> Also, the consensus seems to be that if you play a monk and ONLY use
what's
> in your major/minor skills and the rules above, the game will be quite
> challenging (of course you can't avoid using athletics and some others,
like
> acrobatics, but magic schools, weapons, armor, and other skills should not
> be used if they are not major/minor unless you must use them to complete a
> quest, such as using speechcraft).
Thank you Sarah; I will keep these things in mind. I really want to play
the whole game this time, for once.
Mark