Gamepad and adventure games

noman

Distinguished
Apr 17, 2004
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Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

About 3-4 months back, I bought Logitech Dual Action Gamepad. My
intention was to use it for racing games, for older console emulators
(PSX, N64) and for titles like Prince of Persia, Metal Gear Solid etc.
It does work great and for these titles using anything else is like
using a joystick or gamepad to control a point and click adventure
game. That is, it's pretty much necessary for the games where it
works. For a $20 purchase, it's pretty good.

Anyway, recently I tried few adventure games with it. Grim Fandango
and Monkey Island 4 are two games I could never get a handle on
(forgive the pun) but with the gamepad, the interfaces in those games
are tolerable. The biggest change was in Broken Sword: Sleeping
Dragon. I'd say that with a gamepad BS3's interface is one of the
best, adventure genre has ever seen. Combining inventory items, using
on-screen hotspots and context sensitive buttons are all quite easy to
perform. It's almost a different game with a gamepad. I wish adventure
game series like Gabriel Knight and Indy Jones were still alive,
because a game engine like BS3 can work perfectly well for a classic
adventure (which BS3 is as well, since it has the same puzzles and
dialogue style but less action and easier timed sequences than both
BS1 and BS2).

I very strongly recommend a gamepad, preferably one with analog
sticks. You 'll get $20 worth just by replaying BS3 and Grim Fandango.
There's also Dreamfall (Longest Journey sequel) in the making which
won't have point and click interface but unlike BS2 and GF it's more
like an action/adventure. Then again, if you are action/adventure fan
or if you like playing Silent Hill or Prince of Persia games on your
PC, a gamepad is a must buy peripheral.

My 2¢
--
Noman
 
G

Guest

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Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)

"noman" <ZZZYYno_m_anZZZYY@yahoo.com> wrote in message
news:41e81962.170297895@news.individual.net...
> About 3-4 months back, I bought Logitech Dual Action Gamepad. My
> intention was to use it for racing games, for older console emulators
> (PSX, N64) and for titles like Prince of Persia, Metal Gear Solid etc.
> It does work great and for these titles using anything else is like
> using a joystick or gamepad to control a point and click adventure
> game. That is, it's pretty much necessary for the games where it
> works. For a $20 purchase, it's pretty good.
>
> Anyway, recently I tried few adventure games with it. Grim Fandango
> and Monkey Island 4 are two games I could never get a handle on
> (forgive the pun) but with the gamepad, the interfaces in those games
> are tolerable. The biggest change was in Broken Sword: Sleeping
> Dragon. I'd say that with a gamepad BS3's interface is one of the
> best, adventure genre has ever seen. Combining inventory items, using
> on-screen hotspots and context sensitive buttons are all quite easy to
> perform. It's almost a different game with a gamepad. I wish adventure
> game series like Gabriel Knight and Indy Jones were still alive,
> because a game engine like BS3 can work perfectly well for a classic
> adventure (which BS3 is as well, since it has the same puzzles and
> dialogue style but less action and easier timed sequences than both
> BS1 and BS2).
>
> I very strongly recommend a gamepad, preferably one with analog
> sticks. You 'll get $20 worth just by replaying BS3 and Grim Fandango.
> There's also Dreamfall (Longest Journey sequel) in the making which
> won't have point and click interface but unlike BS2 and GF it's more
> like an action/adventure. Then again, if you are action/adventure fan
> or if you like playing Silent Hill or Prince of Persia games on your
> PC, a gamepad is a must buy peripheral.
>
> My 2¢
> --
> Noman

I had one of them, but one of the analog sticks went funny.
I've now got a PC Line Dual shock Controller