Basically, how high picture quality is there in games to begin with? Is there any real gain in recording uncompressed/RAW as opposed to using slightly more compressed settings and codecs (e.g like MotionJPEG?)
Lately I've been experimenting with gameplay recording and on forums I read about people recording in very uncompressed formats (even RAW according to some??) and are using RAID setups and some are even using SSDs in RAID just to get the write speed to deal with those massive files.
But does recording in such high quality have any real merit? Or will lossless formats like MotionJPEG be sufficient to capture 'all there is'?
I mean if you film or photograph real life with a camera the benefits of RAW are obvious as real life is so detailed when it comes to light, colours etc. But how detailed is a videogame to begin with? Does RAW or other uncompressed codecs record anything that e.g MotionJPEG will not?
Lately I've been experimenting with gameplay recording and on forums I read about people recording in very uncompressed formats (even RAW according to some??) and are using RAID setups and some are even using SSDs in RAID just to get the write speed to deal with those massive files.
But does recording in such high quality have any real merit? Or will lossless formats like MotionJPEG be sufficient to capture 'all there is'?
I mean if you film or photograph real life with a camera the benefits of RAW are obvious as real life is so detailed when it comes to light, colours etc. But how detailed is a videogame to begin with? Does RAW or other uncompressed codecs record anything that e.g MotionJPEG will not?