ddpruitt :
Sounds more like a manager, he told people what to do, they did it, and now he's taking credit for it. On top of that he spent a whole year doing this without having any responsibilities. Sounds like he has a promising future but I'd be a little wary at this point. I would like to see him make it through a college program (design, CS, whatever) to see what kind of maturity he has.
Firstly, he didn't farm out the work, he did the vast majority himself and hired out things that he simply could not do (voice acting and advanced modeling).
Secondly, even had he farmed out the majority of the work it is still very impressive for someone that young to take such a commanding role and finish a product.
Thirdly, (and I mean this in the kindest way possible) screw Bethsada! If this kid has that much drive, imagination, and capability then he simply does not belong at a company like Bethsada. Large companies are looking for talented people they can churn through their system to push out games. It is a lot of hours, firm deadlines, and often times not nearly the pay. This kid should start a kickstarter, but the rights to use a game engine, and make his own games. A few years in school, or in a management position somewhere may help his cause a bit, but honestly if he could push out a 25 hour game in ~2,000 hours (including a lot of learning time in there) then he would be much better suited to his own thing rather than starting entry at a company doing a single task and having to work his way up. Bethsada is a great company, but it would be unwise for them to trust a 'kid' in anything other than a starting position, and someone with his skills and motive will find themselves very depressed to spend weeks on a single task of modeling, or texturing, or any other single position.