Question Games looks blurry in max setting with fsr off and frame gen off?

Sep 7, 2024
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Im playing this in max setting TAA every upscaling is off, game have this issue Stellar blade, Lushfoil Photography Sim, The First Descendant.
in game setting like chromatic aberration, motion blur, dof, Film grain is off.

I have other game like cyberpunk, f1 2022, and motogp25, and its looks fine with fsr off
i play all this game in 1080p

spec
cpu ryzen 5 5600
gpu rx 6600
ram 2x16gb ddr4 3600mhz cl16

my graphic setting
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here some example
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Last edited:
gpu rx 6600
Might want to reduce shadows and see if things change for you. If you look up on Steam, there are others with higher spec'd cards than yours who also state experiencing the same blurriness in textures.

As for your specs, please list them like so:
CPU:
CPU cooler:
Motherboard:
Ram:
SSD/HDD:
GPU:
PSU:
Chassis:
OS:
Monitor:
include the age of the PSU apart from it's make and model. BIOS version for your motherboard at this moment of time. Include the driver version for your GPU.
 
Might want to reduce shadows and see if things change for you. If you look up on Steam, there are others with higher spec'd cards than yours who also state experiencing the same blurriness in textures.
so its the amd gpu? that have this issue?


spec
cpu : ryzen 5 5600
motherboard : asrock b550m pro4
ram : Adata XPG Gammix DDR4 3600MHz cl 16 16x2 GB
ssd/hdd : 128GB M.2 NVMe Gen 3 / 512GB SATA SSD / 256GB SATA SSD / 500GB SATA HDD 2.5" / 1 TB SATA HDD 2.5"
gpu : asrock rx 6600
psu : 1stPlayer DK Premium PS-600AX 80+ Bronze 600W
Os : win 11 pro
Monitor : Koorui 24E3

driver
new psu buy it 8 month ago
bios ver 3.40 (up to date)
gpu ver 25.6.1 (up to date)
 
TAA can cause blurring and generally isn't a great choice. If it cannot be turned off some games do have options for turning FSR on without using upscaling and this may help (I did this with Starfield). I don't have any real experience with the games you've mentioned having problems with.
 
TAA makes things blurry but its necessary for using upscaling. Even without upscaling, its baked into everything that uses UE5 because its easy to just have it on default settings and save development time instead of adjusting the engine for better image quality.