G
Guest
Guest
Archived from groups: alt.fan.elite,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.space-sim (More info?)
Hi,
I am in the early stages of creating a game (how many times have you heard
that before) in the genre of space trading, fighting, pirate, mercenary,
missions... blah blah blah.
I am trying to learn from all the games that have already been done in the
area. If you could help me identify some more, I would appreciate it.
Basically, there are three camps of games that I have identified:
1. Elite-like - Space flight simulator with trading and missions
2. "Top down" versions of Elite (e.g. Escape Velocity)
3. Abstract Turn based versions of Elite (e.g. Smugglers 3)
Games I know of:
Group I:
Elite - in all it's versions (commercial)
Hardwar (commercial)
Privateer (commercial)
Freelancer (commercial)
X2 (commercial)
VegaStrike (Indie)
StarWraith (Indie)
Freeform Space (Indie)
Group II: (almost all independent developers as far as I can tell, with the
exception of Starflight)
Escape Velocity (Nova)
Jack of All Trades
Starflight (sort of...)
Wazzal
Group III:
Smugglers III
Space Trader (for the Palm)
Any new games that you can add to any category would greatly help me out.
Also, if you are aware of any turn based games of category '2' (like SSIs
old Interceptor game, but with trading/missions), I would love to know
about - since that is the game I am trying to make.
Thanks,
Michael
Hi,
I am in the early stages of creating a game (how many times have you heard
that before) in the genre of space trading, fighting, pirate, mercenary,
missions... blah blah blah.
I am trying to learn from all the games that have already been done in the
area. If you could help me identify some more, I would appreciate it.
Basically, there are three camps of games that I have identified:
1. Elite-like - Space flight simulator with trading and missions
2. "Top down" versions of Elite (e.g. Escape Velocity)
3. Abstract Turn based versions of Elite (e.g. Smugglers 3)
Games I know of:
Group I:
Elite - in all it's versions (commercial)
Hardwar (commercial)
Privateer (commercial)
Freelancer (commercial)
X2 (commercial)
VegaStrike (Indie)
StarWraith (Indie)
Freeform Space (Indie)
Group II: (almost all independent developers as far as I can tell, with the
exception of Starflight)
Escape Velocity (Nova)
Jack of All Trades
Starflight (sort of...)
Wazzal
Group III:
Smugglers III
Space Trader (for the Palm)
Any new games that you can add to any category would greatly help me out.
Also, if you are aware of any turn based games of category '2' (like SSIs
old Interceptor game, but with trading/missions), I would love to know
about - since that is the game I am trying to make.
Thanks,
Michael

