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Archived from groups: rec.games.roguelike.announce,rec.games.roguelike.misc (More info?)
GearHead, the roguelike CRPG of giant robots and randomly generated
gibberish, has just been updated. Changes in version 0.843 include:
- Several new plots, and a new Guardian story
- New images for SDL including the much-awaited hot dog cart
- Can now use enter key when attacking (gflooker.pp)
- Fixed robot construction/weapon token bug (backpack.pp)
- All personal items should now have mass (PC_Equipment.txt)
- Fixed lancemate swap over water exploit (pcaction.pp)
- Ejection on world map should now work properly (pcaction.pp)
- Unpiloted mecha no longer moved on world map (arenaplay.pp)
- Characters won't board immobile mecha (arenaplay.pp)
- Items shouldn't be deployed in water any more (locale.pp)
- Lancemates can now use SF:1 mecha (arenaplay.pp)
- Added names-above-heads mode, NAMESON config option (sdlmap.pp)
- SDL starts in windowed mode; added FULLSCREEN config op (sdlgfx.pp)
There have been a lot of problems with running the game in
fullscreen mode on Windows XP, so for the time being it
will run in a window on the desktop by default.
You can download the new release from all the usual places. As always,
GearHead is free of charge and open source.
Home page:
http://www.geocities.com/pyrrho12/programming/gearhead/index.html
ASCII mode for Windows:
http://gearhead.roguelikedevelopment.org/gh-0843-doswin.zip
With graphics for Windows:
http://gearhead.roguelikedevelopment.org/gh-0843-sdlwin.zip
http://gearhead.roguelikedevelopment.org/gh-0843-sdlimage.zip
Source code, for Linux and others:
http://gearhead.roguelikedevelopment.org/gh-0843-src.zip
- Joseph Hewitt
--
DeadCold > http://www.geocities.com/pyrrho12/programming/deadcold/index.html
GearHead > http://www.geocities.com/pyrrho12/programming/gearhead/index.html
GearHead, the roguelike CRPG of giant robots and randomly generated
gibberish, has just been updated. Changes in version 0.843 include:
- Several new plots, and a new Guardian story
- New images for SDL including the much-awaited hot dog cart
- Can now use enter key when attacking (gflooker.pp)
- Fixed robot construction/weapon token bug (backpack.pp)
- All personal items should now have mass (PC_Equipment.txt)
- Fixed lancemate swap over water exploit (pcaction.pp)
- Ejection on world map should now work properly (pcaction.pp)
- Unpiloted mecha no longer moved on world map (arenaplay.pp)
- Characters won't board immobile mecha (arenaplay.pp)
- Items shouldn't be deployed in water any more (locale.pp)
- Lancemates can now use SF:1 mecha (arenaplay.pp)
- Added names-above-heads mode, NAMESON config option (sdlmap.pp)
- SDL starts in windowed mode; added FULLSCREEN config op (sdlgfx.pp)
There have been a lot of problems with running the game in
fullscreen mode on Windows XP, so for the time being it
will run in a window on the desktop by default.
You can download the new release from all the usual places. As always,
GearHead is free of charge and open source.
Home page:
http://www.geocities.com/pyrrho12/programming/gearhead/index.html
ASCII mode for Windows:
http://gearhead.roguelikedevelopment.org/gh-0843-doswin.zip
With graphics for Windows:
http://gearhead.roguelikedevelopment.org/gh-0843-sdlwin.zip
http://gearhead.roguelikedevelopment.org/gh-0843-sdlimage.zip
Source code, for Linux and others:
http://gearhead.roguelikedevelopment.org/gh-0843-src.zip
- Joseph Hewitt
--
DeadCold > http://www.geocities.com/pyrrho12/programming/deadcold/index.html
GearHead > http://www.geocities.com/pyrrho12/programming/gearhead/index.html
