I have GeForce 9400 GT made by Evga on my computer. Right now I am confused about the pixel and vertex shader versions. Whenever I try to find it on the net, I find this
"Unified Shader Architecture
Provides an effecient single platform consisting of vertex shaders, geometry shaders, and the pixel shaders. This allows for better performance and visual quality."
I am concerned about this because I'm unable to play certain that require pixel and vertex versions 3, and then I can play others that do. Example, my computer runs Left 4 Dead excellent, but then I can't run Mass Effect. Both games require pixel and vertex shader version 3. Any explanations and solutions? Thanks.
"Unified Shader Architecture
Provides an effecient single platform consisting of vertex shaders, geometry shaders, and the pixel shaders. This allows for better performance and visual quality."
I am concerned about this because I'm unable to play certain that require pixel and vertex versions 3, and then I can play others that do. Example, my computer runs Left 4 Dead excellent, but then I can't run Mass Effect. Both games require pixel and vertex shader version 3. Any explanations and solutions? Thanks.