Just tried it on my Moto X earlier today. For some reason when I select to run all tests, the high-level tests (Manhattan, T-Rex) don't run. I have to manually select the high-level tests and only the high-level test under "test select" in order to run them properly.
Otherwise a nice update to a great benchmark. It's the only OpenGL ES 3.0 bench I'm currently aware of.
Well, from a watt/performance ratio these architectures are way more efficient but I can't really see this convergence in performance. To reach a 700w system performance with only few watts doesn't seem very likely.