Good Choice of Purchases?

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Archived from groups: alt.games.neverwinter-nights (More info?)

I'm at Artuur's shop. I'm playing a AA12/Ranger10/Wizard2, and I'm
thinking of buying any or all of the following: an ironskin ring, a ring
of clear thought +6 and a cloak of fortification +5. Recommendations?

--
Harry Erwin <http://www.theworld.com/~herwin>
My neuroscience wikiwiki is at
<http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Harry Erwin wrote:
> I'm at Artuur's shop. I'm playing a AA12/Ranger10/Wizard2, and I'm
> thinking of buying any or all of the following: an ironskin ring, a ring
> of clear thought +6 and a cloak of fortification +5. Recommendations?
>

I'd say the Ironskin Ring and Cloak are nice choices, but why do you
need +6 INT if you have only two levels in Wizard? I'm guessing you are
primarily an AA, so you probably could use the other ring slot for
something more beneficial. I could be missing something, but a high INT
isn't too important since you are primarily a fighter.
 
Archived from groups: alt.games.neverwinter-nights (More info?)

John Salerno <johnjsal@NOSPAMgmail.com> wrote:

> Harry Erwin wrote:
> > I'm at Artuur's shop. I'm playing a AA12/Ranger10/Wizard2, and I'm
> > thinking of buying any or all of the following: an ironskin ring, a ring
> > of clear thought +6 and a cloak of fortification +5. Recommendations?
> >
>
> I'd say the Ironskin Ring and Cloak are nice choices, but why do you
> need +6 INT if you have only two levels in Wizard? I'm guessing you are
> primarily an AA, so you probably could use the other ring slot for
> something more beneficial. I could be missing something, but a high INT
> isn't too important since you are primarily a fighter.

The ring of clear thought would be for Nathyrra and the cloak of
fortification for Deekin. The ironskin ring would be secondary to my
Nasher's ring of strength and my Light's Majesty.

A second question--who do you like to take as henchmen in Ch 3? I'm
thinking of the same pair and dropping one outside to open up a slot.
--
Harry Erwin <http://www.theworld.com/~herwin>
My neuroscience wikiwiki is at
<http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>
 
Archived from groups: alt.games.neverwinter-nights (More info?)

I liked Valen with my AA because the archer does best away from hand to hand
combat, plugging away with a bow - that's why you're an archer I guess.
Valen makes an excellent tank - wham, bam - ooo that's gotta hurt. I liked
Nathyrra too but liked Deekin better for his company and silly stories.


Best wishes
Maxon


SPOILER SPACE


















I don't know if you've been shopping in Lith Myathar (or whatever it's
called) but look out for the bow Forever - at least that was the specialist
item that turned up for me. Anyway, it's a damn good bow for an Arcane
Archer - that, with Enserric, both upgraded, saw me through to the end.

"Harry Erwin" <herwin@theworld.com> wrote in message
news:1gpuyl2.1lahmo01qcfxfoN%herwin@theworld.com...
> John Salerno <johnjsal@NOSPAMgmail.com> wrote:
>
>
> A second question--who do you like to take as henchmen in Ch 3? I'm
> thinking of the same pair and dropping one outside to open up a slot.
> --
> Harry Erwin <http://www.theworld.com/~herwin>
> My neuroscience wikiwiki is at
> <http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Maxon <jen.magson@ntlworld.com> wrote:

> I liked Valen with my AA because the archer does best away from hand to hand
> combat, plugging away with a bow - that's why you're an archer I guess.
> Valen makes an excellent tank - wham, bam - ooo that's gotta hurt. I liked
> Nathyrra too but liked Deekin better for his company and silly stories.
>
>
> Best wishes
> Maxon
>
>
> SPOILER SPACE
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>

I understand most people only keep one of them to open up a henchman
slot. Who should I keep?

>
> I don't know if you've been shopping in Lith Myathar (or whatever it's
> called) but look out for the bow Forever - at least that was the specialist
> item that turned up for me. Anyway, it's a damn good bow for an Arcane
> Archer - that, with Enserric, both upgraded, saw me through to the end.
>

I use Taralash, and I understand that if I give Taralash infinite
ammunition, I'll need a second bow for specialist arrows.
--
Harry Erwin <http://www.theworld.com/~herwin>
My neuroscience wikiwiki is at
<http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Damn - I never found Taralash - Lucky you. I'm not sure what you're asking
about the henchman slot. Oh wait - chapter 3 (not chapter 2) - sorry, being
dense. You can have any of them in Hell. Is that what you're asking? The
reaper will summon them all. What do you want to open up a slot for?

Best wishes
Maxon

"Harry Erwin" <herwin@theworld.com> wrote in message
news:1gpvany.1lr5f2f1kndepsN%herwin@theworld.com...
> Maxon <jen.magson@ntlworld.com> wrote:
>
> > I liked Valen with my AA because the archer does best away from hand to
hand
> > combat, plugging away with a bow - that's why you're an archer I guess.
> > Valen makes an excellent tank - wham, bam - ooo that's gotta hurt. I
liked
> > Nathyrra too but liked Deekin better for his company and silly stories.
> >
> >
> > Best wishes
> > Maxon
> >
> >
> > SPOILER SPACE
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
>
> I understand most people only keep one of them to open up a henchman
> slot. Who should I keep?
>
> >
> > I don't know if you've been shopping in Lith Myathar (or whatever it's
> > called) but look out for the bow Forever - at least that was the
specialist
> > item that turned up for me. Anyway, it's a damn good bow for an Arcane
> > Archer - that, with Enserric, both upgraded, saw me through to the end.
> >
>
> I use Taralash, and I understand that if I give Taralash infinite
> ammunition, I'll need a second bow for specialist arrows.
> --
> Harry Erwin <http://www.theworld.com/~herwin>
> My neuroscience wikiwiki is at
> <http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Maxon <jen.magson@ntlworld.com> wrote:

> Damn - I never found Taralash - Lucky you. I'm not sure what you're asking
> about the henchman slot. Oh wait - chapter 3 (not chapter 2) - sorry, being
> dense. You can have any of them in Hell. Is that what you're asking? The
> reaper will summon them all. What do you want to open up a slot for?
>
> Best wishes
> Maxon
>

I want to open up a slot for any new ones.
--
Harry Erwin <http://www.theworld.com/~herwin>
My neuroscience wikiwiki is at
<http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>
 
Archived from groups: alt.games.neverwinter-nights (More info?)

Well, I shouldn't worry about it because:

1. You can have all the chapter 2 henchmen in chapter 3 AND you can manage
them in the same way as before - i.e. you can tell them to leave your
service at any time and re-engage them at any time. So you can open up a
slot just by telling Deekin (or whoever) you don't want his services any
more. He gets upset but if you can bear the guilt, just tell him to leave
you. Oh - the one exception to this is if you betray the Seer and her
followers in the battle at the end of chapter 2 - if you do that, the old
hench people don't want to know you. But you're not playing an evil
character, are you?

2. There's only ONE new henchperson in chapter 3 and you can engage her
services in just the same way.

Anyway, when you first get to chapter 3, you are on your own - no henchmen
at all - you have to re-engage their services once you've started the level
(you have to get the Reaper to recall them) - or you can do without (it's
not too dangerous TO START WITH). You can recall the henchpeople at any
point as far as I could tell though once you're past a certain point in the
level, you can't get back to the Reaper without going forward to the end.

Best wishes
Maxon

"Harry Erwin" <herwin@theworld.com> wrote in message
news:1gpx03z.h9wdsp1wwioaiN%herwin@theworld.com...
> Maxon <jen.magson@ntlworld.com> wrote:
>
> > Damn - I never found Taralash - Lucky you. I'm not sure what you're
asking
> > about the henchman slot. Oh wait - chapter 3 (not chapter 2) - sorry,
being
> > dense. You can have any of them in Hell. Is that what you're asking?
The
> > reaper will summon them all. What do you want to open up a slot for?
> >
> > Best wishes
> > Maxon
> >
>
> I want to open up a slot for any new ones.
> --
> Harry Erwin <http://www.theworld.com/~herwin>
> My neuroscience wikiwiki is at
> <http://scat-he-g4.sunderland.ac.uk/~harryerw/phpwiki/index.php>