[SOLVED] Google Stadia frame skipping when others are streaming :(

Nov 9, 2020
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Hi everyone, new here.

I'm hoping someone have some advice or can point me in the right direction with this.
When I'm streaming games in 1080p, everything generally runs very smooth, BUT when another person on the network begins a secondary stream, on wifi, simultaneously with me playing, everything suddenly gets very choppy with pretty agressive frame skipping.
This renders the whole gaming experience unplayable.

Let me describe my home network.
I'm pretty sure the source is a simple DSL connection, ADSL or VDSL? I don't know, don't even know the difference.
It is 100 mbps down / 20 up.
From Source to Chromecast: Source -> ISP Modem -> Google Nest Wifi router -> Chromecast Ultra (connected with ethernet cable, CAT 6)

That 1080p game stream connection can be about 30 mbps and the secondary stream at 15mbps MAX. Totalling 55 mbps down.
So I wouldn't think it's a bandwidth limitation.
I have game streaming priority turned on in the google nest wifi router app (it's a type of QoS) and I have tried manually prioritizing the Chromecast I'm playing on. Didn't work.

I wonder it's a fundamental problem with DSL or the ISP modem, but I don't have any real reason to think that, just a guess.

I have spent a lot of time trying to solve this with no luck, so I REALLY HOPE someone here have some answers :)

Thanks in advance.
 
Solution
D
This is precisely why streaming games sucks. You probably need a fiber optic to your house

I never fell for this and I never will fall for it streaming games sucks and I tell the entire world has more bandwidth and fiber optic all over the world to every server and every house it’s not going to work well.
This is precisely why streaming games sucks. You probably need a fiber optic to your house

I never fell for this and I never will fall for it streaming games sucks and I tell the entire world has more bandwidth and fiber optic all over the world to every server and every house it’s not going to work well.
 
Solution
Do you have a wifi link anywhere in the connection. It does not matter if the other devices use wifi does the device you are running the game on use wifi or is it cabled.

If they are both using wifi they will stomp on each other no matter what you do. Wifi is half duplex which means only 1 device can transmit at the same time. They depend on the ability of devices to detect each other and not transmit at the same time. Many times the end devices can detect the router but not each other. QoS does not run on wifi it is purely wan/lan traffic.

You should not really need QoS if you are not exceeding your bandwidth. Many routers can only limit upload traffic anyway and most people are overloading download. Very technically you can't limit the download rates. By the time your router gets involved the data has already flowed over the connection and done the damage. Almost all forms of "QoS" on a edge router attempt to trick devices into requesting less traffic. It only works on certain applications. Things like bit torrent will actually increase its rate as it searches for a better data source.
 
This is precisely why streaming games sucks. You probably need a fiber optic to your house

I never fell for this and I never will fall for it streaming games sucks and I tell the entire world has more bandwidth and fiber optic all over the world to every server and every house it’s not going to work well.
Thank you, that's very helpful.
 
I am truly sorry but maybe if you had faster Mbit or Gbit download speeds it would help greatly. I really do think this is lack of bandwidth. I wish we could all do what you are doing but sadly, for most people it just won't work well if it works.

Does the Stadia device support wired Ethernet? I would try that