News GPU frequency overclocking world record broken using integrated Intel graphics — Arrow Lake outpaces discrete GPUs in clock speed competition

All public recognition and means nothing. Not achievable for virtually anyone. Not practical and long term even with liquid nitrogen, the CPU/APU will fry itself from the voltage.

Interesting and my congratulations to them on achieving it but holistically pointless at the same time.
 
  • Like
Reactions: artk2219
All public recognition and means nothing. Not achievable for virtually anyone. Not practical and long term even with liquid nitrogen, the CPU/APU will fry itself from the voltage.

Interesting and my congratulations to them on achieving it but holistically pointless at the same time.
Of course it is generally pointless, and those who participate in extreme overclocking know that. They do it for enjoyment. Bit like drag racing with cars - highly expensive, not practical for most people given in most circumstances you're not even going to be travelling at the sort of speeds the cars would hit, but people do it anyway. Besides, if people didn't have a natural curiosity to push things to their limits to see what would happen, things would be relatively boring and there'd be no innovation.
 
All public recognition and means nothing. Not achievable for virtually anyone. Not practical and long term even with liquid nitrogen, the CPU/APU will fry itself from the voltage.

Interesting and my congratulations to them on achieving it but holistically pointless at the same time.
Its interesting, really what im most surprised by is the performance scaling, almost double the performance for double the clocks. You would think that makes sense, but generally most architectures cant achieve this. They eventually reach a point of limited returns far below the increase in clock speed, cache size becomes a problem, cache speed becomes a problem, the error rate goes up and the resulting work output goes down. None of those were a problem here, and it shows that architecture can take some serious clocks, honestly that was pretty interesting.
 
Of course it is generally pointless, and those who participate in extreme overclocking know that. They do it for enjoyment. Bit like drag racing with cars - highly expensive, not practical for most people given in most circumstances you're not even going to be travelling at the sort of speeds the cars would hit, but people do it anyway. Besides, if people didn't have a natural curiosity to push things to their limits to see what would happen, things would be relatively boring and there'd be no innovation.
Its interesting, really what im most surprised by is the performance scaling, almost double the performance for double the clocks. You would think that makes sense, but generally most architectures cant achieve this. They eventually reach a point of limited returns far below the increase in clock speed, cache size becomes a problem, cache speed becomes a problem, the error rate goes up and the resulting work output goes down. None of those were a problem here, and it shows that architecture can take some serious clocks, honestly that was pretty interesting.
I don't dismiss the work and achievement, it is impressive that an iGPU can outperform a highend dedicated GPU. Konomi made a pretty good comparison with drag racing.

The way I see it, it's like putting a drag race record into a consumer (or back in in the day) StreetRacing mag. It's interesting but not directly relevant. Same here, it's the equivalent to dragracing and we are the streetracer mag community. It's interesting but not relevant to us.

Again, it's interesting and impressive but is the equivalent to the news mentioning a new cancer treatment we'll never see in real life or hear of again.

What would have made it more interesting would be some actual tests that every day people do , gaming, CAD, benchmarks, etc... to each their own though.
 
  • Like
Reactions: artk2219
Its interesting, really what im most surprised by is the performance scaling, almost double the performance for double the clocks. You would think that makes sense, but generally most architectures cant achieve this.
Arguably just suggests a bigger iGPU would be better to start with. I saw the same kind of scaling with the Ryzen 7600 iGPU in some games.
 
  • Like
Reactions: artk2219