gpu not using its full potential

ElNorge

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Oct 16, 2015
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Hi i just built a new pc and my gpu usage at witcher 3 and gta v and many other titles is just low it doesnt get above 50% and the gpu core clock keeps underclocking to 132 and its not thermal throttling because the temp doesnt get above 40 while under load and 28 idle.any suggestions ?
Specs:i5 4690K-Gigabyte z97x-sli-Seasonic 520 s12-Gigabyte 750ti 2gb with 6 pin connector
 
Solution
Ok, so v-snyc while running at 720p is most likely what is causing the gpu to run at less than full load and clock speed. If the games run fine then I would keep v-sync on and crank the visual settings to max or as high as you can on your games. Screen tearing has been an issue for ages, I can't wait till frame synced monitors(Nvidia's G-Sync, Vesa's A-Sync which Intel supports and came from AMD's Free Sync) are the normal. Until then another thing you could look into is DSR (Dynamic Super Resolution) which allows your gpu to render your games at a higher resolution IE: 1080p and down sample it to your screens resolution of 720p. It would allow your games to look better and allow you to use more of your gpu's performance.
all drivers are updated and it is a new installation for the windows still the games play like first 15 mins fine with no fps lag then it start untill it gets to a certain point where its unplayable
 
I am using windows 7 but i cant try ur method because all of the pc's at home would bottleneck it because they are all core 2 duos pc's
Could it be the 3d settings configured wrong?
 
well when i run with v-sync on gta v the gpu load doesnt get above 55% with some noticeable screen tearing and without v-sync on it sometimes goes up to 99% but the screen tearing makes the game unplayable so could it be my settings or my monitor which is a 720p 60hz
 
Ok, so v-snyc while running at 720p is most likely what is causing the gpu to run at less than full load and clock speed. If the games run fine then I would keep v-sync on and crank the visual settings to max or as high as you can on your games. Screen tearing has been an issue for ages, I can't wait till frame synced monitors(Nvidia's G-Sync, Vesa's A-Sync which Intel supports and came from AMD's Free Sync) are the normal. Until then another thing you could look into is DSR (Dynamic Super Resolution) which allows your gpu to render your games at a higher resolution IE: 1080p and down sample it to your screens resolution of 720p. It would allow your games to look better and allow you to use more of your gpu's performance.
 
Solution