I'm having a problem in this heist that was mentioned even way back with the initial release on the PS3 and 360 versions whereby one of my crew members after exiting the bank is non responsive, he just stands there. Some of the cops just stand by their cars too.
I have tried workarounds that some on PS3 and 360 said fixed it, being rebooting, deleting the autosave, and turning off autosaves, but none worked.
I've also tried reverting to a save 2 or 3 hours prior and playing everything up to that point without any actions known to trigger bugs, and still no luck.
I even tried lowering any settings that might be related to CPU usage, since this seems to be an AI bug, but still no luck. My i7 950 never seems to be very taxed though anyway.
Lastly, even when I blow up Trevor 3 times to get the "Skip" option, it just loads the cutscene prior to the bank exit, and loops back through the buggy segment.
I am patched to 1.0335.1, and have updated drivers. I'm running the aforementioned CPU with a 7970 OC (both stock), and 8 GB RAM. During that segment I'm only seeing less than 4GB RAM usage.
The only thing I haven't tried yet is reverting back to the Cat 14.12 Omega driver. I'm currently using the 15.4 beta that is optimized for GTA V.
I'd play through it as is with one buggy crew member, but it's causing the cutscene and certain actions to not trigger, so I'm left with just waves of cops coming.
If anyone has any suggestions or known workarounds for this, please enlighten me. I've searched high and low for feedback and experimented on my own as much as I can, save for the driver roll back.
Thanks
I have tried workarounds that some on PS3 and 360 said fixed it, being rebooting, deleting the autosave, and turning off autosaves, but none worked.
I've also tried reverting to a save 2 or 3 hours prior and playing everything up to that point without any actions known to trigger bugs, and still no luck.
I even tried lowering any settings that might be related to CPU usage, since this seems to be an AI bug, but still no luck. My i7 950 never seems to be very taxed though anyway.
Lastly, even when I blow up Trevor 3 times to get the "Skip" option, it just loads the cutscene prior to the bank exit, and loops back through the buggy segment.
I am patched to 1.0335.1, and have updated drivers. I'm running the aforementioned CPU with a 7970 OC (both stock), and 8 GB RAM. During that segment I'm only seeing less than 4GB RAM usage.
The only thing I haven't tried yet is reverting back to the Cat 14.12 Omega driver. I'm currently using the 15.4 beta that is optimized for GTA V.
I'd play through it as is with one buggy crew member, but it's causing the cutscene and certain actions to not trigger, so I'm left with just waves of cops coming.
If anyone has any suggestions or known workarounds for this, please enlighten me. I've searched high and low for feedback and experimented on my own as much as I can, save for the driver roll back.
Thanks