the full report speccy gives me on the graphics cards (just in case theres something helpful that i dont know about)
Graphics
Monitor
Name Generic Non-PnP Monitor on NVIDIA GeForce GTX 295
Current Resolution 1920x1080 pixels
Work Resolution 1920x1040 pixels
State enabled, primary
Monitor Width 1920
Monitor Height 1080
Monitor BPP 32 bits per pixel
Monitor Frequency 60 Hz
Device \\.\DISPLAY1\Monitor0
GeForce GTX 295
GPU GT200
Device ID 10DE-05E0
Revision A2
Subvendor ASUStek Computer Inc (1043)
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Technology 56 nm
Die Size 470 nm²
Transistors 1400 M
Release Date Jan 8, 2009
DirectX Support 10.0
DirectX Shader Model 4.0
OpenGL Support 3.0
Bus Interface PCI Express x16
Temperature 56 °C
SLI 4 GPUs: GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 => Generic Non-PnP Monitor
Driver version 9.18.13.1407
BIOS Version 62.00.45.00.01
ROPs 32
Shaders 240 unified
Memory Type GDDR3
Physical Memory 896 MB
Virtual Memory 640 MB
Bus Width 64x7 (448 bit)
Anti Aliasing Modes -?-
Filtering Modes Bilinear, Trilinear, 2x Anisotropic, 4x Anisotropic, 8x Anisotropic, 16x Anisotropic
Noise Level Moderate
Max Power Draw 289 Watts
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
GeForce GTX 295
GPU GT200
Device ID 10DE-05E0
Revision A2
Subvendor ASUStek Computer Inc (1043)
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Technology 56 nm
Die Size 470 nm²
Transistors 1400 M
Release Date Jan 8, 2009
DirectX Support 10.0
DirectX Shader Model 4.0
OpenGL Support 3.0
Bus Interface PCI Express x16
Temperature 54 °C
SLI 4 GPUs: GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 => Generic Non-PnP Monitor
Driver version 9.18.13.1407
BIOS Version 62.00.45.00.02
ROPs 32
Shaders 240 unified
Memory Type GDDR3
Physical Memory 896 MB
Virtual Memory 640 MB
Bus Width 64x7 (448 bit)
Anti Aliasing Modes -?-
Filtering Modes Bilinear, Trilinear, 2x Anisotropic, 4x Anisotropic, 8x Anisotropic, 16x Anisotropic
Noise Level Moderate
Max Power Draw 289 Watts
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
GeForce GTX 295
GPU GT200
Device ID 10DE-05E0
Revision A2
Subvendor XFX Pine Group (1682)
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Technology 56 nm
Die Size 470 nm²
Transistors 1400 M
Release Date Jan 8, 2009
DirectX Support 10.0
DirectX Shader Model 4.0
OpenGL Support 3.0
Bus Interface PCI Express x16
Temperature 51 °C
SLI 4 GPUs: GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 => Generic Non-PnP Monitor
Driver version 9.18.13.1407
BIOS Version 62.00.45.00.72
ROPs 32
Shaders 240 unified
Memory Type GDDR3
Physical Memory 896 MB
Virtual Memory 640 MB
Bus Width 64x7 (448 bit)
Anti Aliasing Modes -?-
Filtering Modes Bilinear, Trilinear, 2x Anisotropic, 4x Anisotropic, 8x Anisotropic, 16x Anisotropic
Noise Level Moderate
Max Power Draw 289 Watts
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
GeForce GTX 295
GPU GT200
Device ID 10DE-05E0
Revision A2
Subvendor XFX Pine Group (1682)
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Current Performance Level Level 1
Current GPU Clock 300 MHz
Current Memory Clock 100 MHz
Current Shader Clock 600 MHz
Voltage 1.030 V
Technology 56 nm
Die Size 470 nm²
Transistors 1400 M
Release Date Jan 8, 2009
DirectX Support 10.0
DirectX Shader Model 4.0
OpenGL Support 3.0
Bus Interface PCI Express x16
Temperature 48 °C
SLI 4 GPUs: GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 + GeForce GTX 295 => Generic Non-PnP Monitor
Driver version 9.18.13.1407
BIOS Version 62.00.45.00.73
ROPs 32
Shaders 240 unified
Memory Type GDDR3
Physical Memory 896 MB
Virtual Memory 640 MB
Bus Width 64x7 (448 bit)
Anti Aliasing Modes -?-
Filtering Modes Bilinear, Trilinear, 2x Anisotropic, 4x Anisotropic, 8x Anisotropic, 16x Anisotropic
Noise Level Moderate
Max Power Draw 289 Watts
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 300 MHz
Memory Clock 100 MHz
Shader Clock 600 MHz
Level 2 - "2D Desktop"
GPU Clock 400 MHz
Memory Clock 300 MHz
Shader Clock 800 MHz
Level 3 - "3D Applications"
GPU Clock 576 MHz
Memory Clock 999 MHz
Shader Clock 1242 MHz
OpenGL
Version 3.3.0
Vendor NVIDIA Corporation
Renderer GeForce GTX 295/PCIe/SSE2
GLU Version 1.2.2.0 Microsoft Corporation
Values
GL Extensions