GTX 295 vs 2x GTX 285 in SLI

Status
Not open for further replies.

mrchaos101

Distinguished
Mar 8, 2009
16
0
18,510
Well. I was looking at playing Unreal 3, Counter Strike, Crysis, Call of Duty, World of Warcraft and, Everqeust 1.

I dont think that 1 GTX285 can do Crysis. can it?
 
Crysis is just one game, pretty costy to get that little FPS more for one game isnt it?
A 285 appears to do fine, although I dont know the resolutions etc.
 

35fps is not enough. Good frame rates is 100fps and 60fps minimum.
 


I think the human eye can't tell the difference beyond 60fps.

And 30 is the required fps for a first person shooter, so it's good enough. Anything beyond 60 is for benchmarking only.
 
Anything over 60 fps is adequate, 72 fps is maximal (anything over that would be overkill). Framerates cannot drop though from that 72 fps, or we will start to see a degradation in the smoothness of the game. Don't get me wrong, it is not bad to play a game at 30 fps, it is fine, but to get the illusion of reality, you really need a frame rate of 72 fps. What this does is saturate the pipeline from your eyes to your visual cortex, just as reality does. As visual quality increases, it really becomes more important to keep frame rates high so we can get the most immersive feel possible. While we still may be several years away from photographic quality in 3D accelerators, it is important to keep the speed up there.
Looks like 3dfx isn't so full of it.

http://www.daniele.ch/school/30vs60/30vs60_3.html
 
GTX 295 is 2x240 sp (same as 2xGTX280) at clock and memory amount and interface (2x) of GTX260...so 2x GTX hybrid between 260 and 280
 
well guess what?
u wont get 60fps with 285 sli at very high.... maybe not even with high...
its crysis... its a cool game with a screwed up engine...
 
GTX 295 :
GPU Engine Specs:
Processor Cores 480 ( 240 per GPU )
Graphics Clock (MHz) 576 MHz
Processor Clock (MHz) 1242 MHz
Texture Fill Rate (billion/sec) 92.2

Memory Specs:
Memory Clock (MHz) 999 MHz
Standard Memory Config 1792 MB GDDR3 ( 896MB per GPU )
Memory Interface Width 896-bit ( 448-bit per GPU )
Memory Bandwidth (GB/sec) 223.8


GTX 280 :
GPU Engine Specs:
Processor Cores 240
Graphics Clock (MHz) 602 MHz
Processor Clock (MHz) 1296 MHz
Texture Fill Rate (billion/sec) 48.2

Memory Specs:
Memory Clock (MHz) 1107 MHz
Standard Memory Config 1 GB
Memory Interface Width 512-bit
Memory Bandwidth (GB/sec) 141.7


GTX 260 :
GPU Engine Specs:
Processor Cores 192
Graphics Clock (MHz) 576 MHz
Processor Clock (MHz) 1242 MHz
Texture Fill Rate (billion/sec) 36.9

Memory Specs:
Memory Clock (MHz) 999 MHz
Standard Memory Config 896 MB
Memory Interface Width 448-bit
Memory Bandwidth (GB/sec) 111.9

The ONLY thing that come from the GTX280 is the Processor core of 240.
 


not two 260's but a hybrid between a gtx260 and gtx280. just the memory and core clock speeds are from a gtx 260 but everything else from a gtx280. All reviews show this at the beginning...

I disagree about 3 285's beating quad 295's...

http://forums.techarena.in/monitor-video-cards/1115367.htm

They both have their advantages and disadvantages list from the link...

Just getting one of these GTX295 was already hard enough...
 

this doesnt make any sense. Are u saying??
>= 60 and 60 <, negative infinity to infinity????
what a joke.


 
GTX260 and GTX 295

SAME clock
SAME memory interface (x2)
SAME memory size (x2)
ROP 28 (x2)

Different Processor core (240 vs 192 or 216) from the GTX280

GTX280 have 32 rop

all of those have 1400 transistor
 
Status
Not open for further replies.