Hi, I've been trying to overclock my 560 Ti for about 4:30 hours now. Using Afterburner to change clocks, Kombustor for bench marking and FurMark to test it's stability.
My stock settings are:
Core clock: 822 MHz
Shader clock: 1645 MHz
Memory clock: 2004 MHz
So I've tried slowly increasing each one, testing the maximum I can do without making my computer crash when I run FurMark for 2 minutes. I found out that these settings:
Core clock: 922 MHz
Shader clock: 1844 MHz
Memory clock: 2154 MHz
can run Furmark for 5 minutes without anything going wrong. (1680x1050 fullscreen test) But When I then try to test it in a game, Crysis 2 (Stock settings run the game just fine at 47 FPS at average), the graphics drivers crash after about 2 minutes of gameplay.
Does anyone know why this happens, are my overclock settings too high? Because it seems weird to me that FurMark can run no problem, but Crysis 2 makes it crash.
I also tried it with Battlefield 3, although with a slightly higher overclock, here it ran for about 3 minutes before it crashed.
My stock settings are:
Core clock: 822 MHz
Shader clock: 1645 MHz
Memory clock: 2004 MHz
So I've tried slowly increasing each one, testing the maximum I can do without making my computer crash when I run FurMark for 2 minutes. I found out that these settings:
Core clock: 922 MHz
Shader clock: 1844 MHz
Memory clock: 2154 MHz
can run Furmark for 5 minutes without anything going wrong. (1680x1050 fullscreen test) But When I then try to test it in a game, Crysis 2 (Stock settings run the game just fine at 47 FPS at average), the graphics drivers crash after about 2 minutes of gameplay.
Does anyone know why this happens, are my overclock settings too high? Because it seems weird to me that FurMark can run no problem, but Crysis 2 makes it crash.
I also tried it with Battlefield 3, although with a slightly higher overclock, here it ran for about 3 minutes before it crashed.