GTX 680 and Crysis 2

computeguy

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Feb 26, 2013
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So, I have a fairly new GTX 680 2gb, and I wanted to play Crysis 2 on it. I read on many benchmarks that it should be getting 70-75 average FPS on ultra DX11. I am only getting around 50 FPS average with those same settings. I feel like I have a faulty card. My CPU is definitely not a bottleneck, as it's an i5 2500k. I do have the latest drivers installed (314.07 WHQL). Also, is Crysis 2 supposed to be taking up a lot of VRAM? Up to 1.97gb? I find this so hard to believe because I see people running Crysis 3 at Ultra with SMAAx4 on a 2gb card. What do you guys think? Is it faulty?
 
Those benchmarks are generally done on overclocked sandybridge E processors. A 2600K at stock can certainly bottleneck a 680 in some games.

What is your monitor resolution, PSU, system memory etc? What are your temps and CPU/GPU usage? If your GPU usage.is not near 100% it's bottlenecked or throttling.
 

Sorry, late response. I'm at 1080p, with a HX850 (for future SLI), and 8gb of 1600mhz Corsair VENGEANCE Ram. CPU temps are fairly low, around 38-40C. GPU temps are also not bad, usually at 72C. I'm not sure of my GPU usage, I'll have to check that.
 

I am testing in single player.
 

GPU usage seems perfectly normal. It's 99% when under 60FPS (it's 60 becuase I have it locked there) and obviously it goes down once it's at 60+, like when I'm staring at a wall (because it doesn't need to use all of the power, right?)
 

Test without v-sync on. Then your average FPS will more than likely be on par with what your cpu is as compared to the bench marking peoples' sandy-bridge E processors.
 

V-sync was off :/ I just had it locked to 60 using EVGA Precision. I also played it a bit with it set to unlimited FPS and no Vsync, and was still getting the same results.
 

This is odd. I have no further knowledge on why it would be so much lower than the benchmarks. But personally i cannot tell the difference between 60 and 50 fps and i'm sure if you could the difference is minute. As for the fps drops because you are not getting performance on par to the benchmarks you cannot do anything about it sorry. Only explanation I can think of would be that they are using sandy bridge E processor's that are obviously highly overclocked to ensure no bottle neck of any kind exists during benchmarks to ensure the results reflect the true power of the GPU, game settings and resolution at hand.
 
I think 70-75 on a single GTX 680 in Crysis 2 ultra is too generous! Of course this depends on your resolution setting??

About Crysis 3 sure you can run 4X SMAA Ultra setting on a single 680 however the game will not be smooth and barely playable.
 

There is the possiblity of it being slightly defective, right? I would like my GPU to preform as it should, that's why I'm not happy with 50 average. Also, I think I read somewhere that ~4.5Ghz (probably around what the benchmarking people were at, if they did OC) will barely increase the performance of games like Crysis, as they rely a lot more on the GPU.
 
One thing to note is that most benchmark sites use a benchmark tool to benchmark Crysis 2. When I ran it on mine with just one GTX 680 my score was is in the lower 70s but during actual gameplay I would get severe fps drops in areas with lots of particle effects. I did some research and found this was common due to the crazy particle system in Crysis 2. Even adding a second GTX 680 for SLI didn't fix the fps drops. What's ironic is that Crysis 3 runs better with my system overall with two GTX 680s than Crysis 2 thanks to better scaling and maybe better driver and game optimizations. Hope this helps!
 

I'm at 1080p.
Crysis 3 Vid:
http://www.youtube.com/watch?v=xDOdBJ5LxUA&list=UUftcLVz-jtPXoH3cWUUDwYw&index=1
I'm sorry, I meant High 2x SMAA on a 680...yeah, big difference.
 

Also, here is another video of actual gameplay of Crysis 2 on a 680. Description says 60+ in all areas, Ultra, high res textures, DX11 upgrade.
http://www.youtube.com/watch?v=KxN5_96M2TE