Gun pose - Should stance factor in?

G

Guest

Guest
Archived from groups: rec.games.frp.gurps (More info?)

In movies in such, characters are often portayed as presenting their
side to their opponent when in a firefight, thus making them harder to
hit. I think it's fair that this would give the attacker a -1 or -2
penatly to hit (and/or make the arm, leg, hand, and foot locations of
their off-hand side impossible to hit). Such a stance is only possible
with one-handed firearms, as rifles would require presenting more than
just one's side to the opponent to use properly. This stance may
provide a +1 bonus to hit for someone attacking from the character's sides.

What are peoples' thoughts on this? Is it reasonable? Is it cinematic
only? (I'd say it's not exclusively cinematic, but one would have to be
sorely out of options to use this as opposed to cover or dropping.)
 
Archived from groups: rec.games.frp.gurps (More info?)

Mylon wrote:
> In movies in such, characters are often portayed as presenting their
> side to their opponent when in a firefight, thus making them harder to
> hit. I think it's fair that this would give the attacker a -1 or -2
> penatly to hit (and/or make the arm, leg, hand, and foot locations of
> their off-hand side impossible to hit). Such a stance is only possible
> with one-handed firearms, as rifles would require presenting more than
> just one's side to the opponent to use properly. This stance may
> provide a +1 bonus to hit for someone attacking from the character's sides.
>
> What are peoples' thoughts on this? Is it reasonable? Is it cinematic
> only? (I'd say it's not exclusively cinematic, but one would have to be
> sorely out of options to use this as opposed to cover or dropping.)

Does it make you harder to hit when you assume certian stances, Yes.
Does it make your offside impossible to hit, No. It all depends on how
you stand, if you stand with a pistol in a single handed side stance,
then you can not be hit on your off side, however if you have a double
handed side stance you can not be hit on your good side (and the extra
hand provides stability and recoil compensation). With a Rifle it is
possible to stand in a side stance, one that exposes your off side (good
side can not be hit) and still have both hands on the weapon.
Ken
 
Archived from groups: rec.games.frp.gurps (More info?)

A rifleman shooting in standing off-hand position is presenting his
side(left, for right handed shooters) to the target. This is the
"normal" position, when standing. An archer presents his side as well,
sighting down the extended arm.

When kneeling, the side is also to the target, with the forearm locked
to the upright bent knee, the trailing leg with knee on the ground in
line with the front leg, and the leg extending perpendicular to that
line (which makes this an incredibly stable shooting position). Riflemen
do NOT face their target "chest on".

I apply minuses to the attempt to hit the "hidden" arm or leg, if
someone were foolish enough to attempt that. Otherwise standard Basic
GURPS rules, usually.

Mylon wrote:
> In movies in such, characters are often portayed as presenting their
> side to their opponent when in a firefight, thus making them harder to
> hit. I think it's fair that this would give the attacker a -1 or -2
> penatly to hit (and/or make the arm, leg, hand, and foot locations of
> their off-hand side impossible to hit). Such a stance is only possible
> with one-handed firearms, as rifles would require presenting more than
> just one's side to the opponent to use properly. This stance may
> provide a +1 bonus to hit for someone attacking from the character's sides.
>
> What are peoples' thoughts on this? Is it reasonable? Is it cinematic
> only? (I'd say it's not exclusively cinematic, but one would have to be
> sorely out of options to use this as opposed to cover or dropping.)
 
Archived from groups: rec.games.frp.gurps (More info?)

"Mylon" <someone@somewhere.com> wrote in message
news:Cx9xd.176377$6w6.118954@tornado.tampabay.rr.com...
> In movies in such, characters are often portayed as presenting their side
> to their opponent when in a firefight, thus making them harder to hit. I
> think it's fair that this would give the attacker a -1 or -2 penatly to
> hit (and/or make the arm, leg, hand, and foot locations of their off-hand
> side impossible to hit). Such a stance is only possible with one-handed
> firearms, as rifles would require presenting more than just one's side to
> the opponent to use properly. This stance may provide a +1 bonus to hit
> for someone attacking from the character's sides.
>
> What are peoples' thoughts on this? Is it reasonable? Is it cinematic
> only? (I'd say it's not exclusively cinematic, but one would have to be
> sorely out of options to use this as opposed to cover or dropping.)

Presenting one's (off-hand) side towards one's target is the standard stance
for shooting. Do not apply any modifiers to hit. Kneeling or lying prone
do make one harder to hit, though.

--
heratyk
http://members.cox.net/cyberdungeon/index.html
Give a man a fire, and he'll be warm for a day.
Set a man on fire, and he'll be warm the rest of his life.
 
Archived from groups: rec.games.frp.gurps (More info?)

On Tue, 11 Jan 2005 11:14:00 -0600, "heratyk" <elewan@cox.net-nospam>
wrote:

>"Mylon" <someone@somewhere.com> wrote in message
>news:Cx9xd.176377$6w6.118954@tornado.tampabay.rr.com...
>> In movies in such, characters are often portayed as presenting their side
>> to their opponent when in a firefight, thus making them harder to hit. I
>> think it's fair that this would give the attacker a -1 or -2 penatly to
>> hit (and/or make the arm, leg, hand, and foot locations of their off-hand
>> side impossible to hit). Such a stance is only possible with one-handed
>> firearms, as rifles would require presenting more than just one's side to
>> the opponent to use properly. This stance may provide a +1 bonus to hit
>> for someone attacking from the character's sides.
>>
>> What are peoples' thoughts on this? Is it reasonable? Is it cinematic
>> only? (I'd say it's not exclusively cinematic, but one would have to be
>> sorely out of options to use this as opposed to cover or dropping.)
>
>Presenting one's (off-hand) side towards one's target is the standard stance
>for shooting. Do not apply any modifiers to hit. Kneeling or lying prone
>do make one harder to hit, though.
>
>--
>heratyk
>http://members.cox.net/cyberdungeon/index.html
>Give a man a fire, and he'll be warm for a day.
>Set a man on fire, and he'll be warm the rest of his life.
>
>
you know if you are interested in that kind of thing there is an
action game called millenium's end (spelled wrong for some reason)
that used plastic overlays and body maps. wouldn't be too difficult
to massage it a bit for gurps use. there is a fairly enthused if tiny
band of gamers supporting it still.
The whole aim of practical politics is to keep the populace alarmed (and hence clamorous to be lead to safety) by menacing it with an endless series of hobgoblins, all of them imaginary.
H.L. Mencken (1880-1956)
 
Archived from groups: rec.games.frp.gurps (More info?)

A rifleman shooting in standing off-hand position is presenting his
side(left, for right handed shooters) to the target. This is the
"normal" position, when standing. An archer presents his side as well,
sighting down the extended arm.

When kneeling, the side is also to the target, with the forearm locked
to the upright bent knee, the trailing leg with knee on the ground in
line with the front leg, and the leg extending perpendicular to that
line (which makes this an incredibly stable shooting position). Riflemen
do NOT face their target "chest on".

The "Duelist" type pistol shooter stands sideways with his weapon arm
extended, with the other hand used to support/brace the weapon arm.

The "western fast-draw gunfighter" stands with his front facing the
target, sometimes in a partial crouch. He may draw from the same side,
or cross draw, depending on the location the pistol is carried.

A"Duelist" version of this is with the gunfighter standing sideways with
his weapon hand towards the target, and the pistol holstered at the
waist with the butt also facing the target ( the barrel is almost
horizontal). It is a type of cross draw, but is quite fast.

The "modern"/Police stance is to have both hands on the weapon, the
second hand helping to support the weight and control recoil. This
normally puts the front of the body facing the target.

I apply minuses to the attempt to hit the "hidden" arm or leg, if
someone were foolish enough to attempt that. Otherwise standard Basic
GURPS rules, usually.

To help determine YOUR deciision on applying "to hit" minuses, try
standing in front of a full length mirror at a distance of about 10 feet
in the appropriate stance, and see how much "target" is visible/available.

forkliftramp.com wrote:
> On Tue, 11 Jan 2005 11:14:00 -0600, "heratyk" <elewan@cox.net-nospam>
> wrote:
>
>
>>"Mylon" <someone@somewhere.com> wrote in message
>>news:Cx9xd.176377$6w6.118954@tornado.tampabay.rr.com...
>>
>>>In movies in such, characters are often portayed as presenting their side
>>>to their opponent when in a firefight, thus making them harder to hit. I
>>>think it's fair that this would give the attacker a -1 or -2 penatly to
>>>hit (and/or make the arm, leg, hand, and foot locations of their off-hand
>>>side impossible to hit). Such a stance is only possible with one-handed
>>>firearms, as rifles would require presenting more than just one's side to
>>>the opponent to use properly. This stance may provide a +1 bonus to hit
>>>for someone attacking from the character's sides.
>>>
>>>What are peoples' thoughts on this? Is it reasonable? Is it cinematic
>>>only? (I'd say it's not exclusively cinematic, but one would have to be
>>>sorely out of options to use this as opposed to cover or dropping.)
>>
>>Presenting one's (off-hand) side towards one's target is the standard stance
>>for shooting. Do not apply any modifiers to hit. Kneeling or lying prone
>>do make one harder to hit, though.
>>
>>--
>>heratyk
>>http://members.cox.net/cyberdungeon/index.html
>>Give a man a fire, and he'll be warm for a day.
>>Set a man on fire, and he'll be warm the rest of his life.
>>
>>
>
> you know if you are interested in that kind of thing there is an
> action game called millenium's end (spelled wrong for some reason)
> that used plastic overlays and body maps. wouldn't be too difficult
> to massage it a bit for gurps use. there is a fairly enthused if tiny
> band of gamers supporting it still.
> The whole aim of practical politics is to keep the populace alarmed (and hence clamorous to be lead to safety) by menacing it with an endless series of hobgoblins, all of them imaginary.
> H.L. Mencken (1880-1956)