[quotemsg=19552292,0,1]TH: What do you think is the future of racing games, especially now that VR is mainstream?[/quotemsg]
According to Steam's latest hardware survey, less than half of one percent of Steam users have a PC VR headset. I'm not sure that can really be considered "mainstream" quite yet. >_>
Racing games are a natural fit for VR though, since they don't have to contend with limited play-spaces or odd locomotion methods, and force-feedback wheels and pedals have been readily available for years. I can see how hand-tracking could definitely help to improve immersion, although there might still be a bit of a disconnect if you reached for a shifter that was in a different location from your physical shifter, for example, and most wheels are not the same size as a wheel you would find in a real race car, so some approximations would have to be made.