I've gotten into Monster Hunter: World recently, and other than a small mod that cleans up some of the leftover spaghetti-code from the port, I have no major mods installed.
Today the Harvest event went live and I didn't notice this happening until only just now, but walking around Astera results in certain groups of textures randomly turning into a rainbow checkerboard for a period of time, if I move to a different area they sometimes go away after a time. It's very odd. I'm running it in DX12 mode. I haven't been able to reproduce the problem in 3Dmark's Port Royal and Time Spy Extreme stress tests, and I'm going to try more heavy games and update as to whether i can find the issue there as well.
I've tried searching the problem but I've only found one or two people reporting a similar problem. Never noticed it before the Harvest event.
I'm using an RTX 3060ti Gigabyte OC PRO that's less than a year old, and temperatures are never crossing the 65c threshold despite my room being 25c ambient, even under brutal loads, so I can't see heat being a problem.
Updates:
- Card is not overclocked beyond gigabyte's factory settings
I can't reproduce the texture bug in:
-Red Dead Redemption 2
-3DMark Time Spy Extreme & Port Royal stress tests
-I've uninstalled the mod for the 'spaghetti-code' and updated drivers and thus far I can't reproduce the issue in MHW either
View: https://imgur.com/a/jrC0pWT
Today the Harvest event went live and I didn't notice this happening until only just now, but walking around Astera results in certain groups of textures randomly turning into a rainbow checkerboard for a period of time, if I move to a different area they sometimes go away after a time. It's very odd. I'm running it in DX12 mode. I haven't been able to reproduce the problem in 3Dmark's Port Royal and Time Spy Extreme stress tests, and I'm going to try more heavy games and update as to whether i can find the issue there as well.
I've tried searching the problem but I've only found one or two people reporting a similar problem. Never noticed it before the Harvest event.
I'm using an RTX 3060ti Gigabyte OC PRO that's less than a year old, and temperatures are never crossing the 65c threshold despite my room being 25c ambient, even under brutal loads, so I can't see heat being a problem.
Updates:
- Card is not overclocked beyond gigabyte's factory settings
I can't reproduce the texture bug in:
-Red Dead Redemption 2
-3DMark Time Spy Extreme & Port Royal stress tests
-I've uninstalled the mod for the 'spaghetti-code' and updated drivers and thus far I can't reproduce the issue in MHW either
View: https://imgur.com/a/jrC0pWT
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