Archived from groups: alt.games.civ3 (
More info?)
On Wed, 18 Aug 2004 18:23:10 -0500 Jeffery S. Jones <jeffsj@execpc.com>
wrote in message <rlo7i0dp62rdgamtug6vqrqh25pu09d8qr@4ax.com>...
> On Wed, 18 Aug 2004 20:48:00 +0100, Daran <daranSPAMg@lineone.net> wrote:
>
> >...The AI use artillery type units (catapults etc.,) offensively? I
> >don't recall ever seeing them except defending cities.
>
> Yes, but not often. One reason is simple: they don't move fast enough.
> The stack of cavalry, horsemen, tanks, etc., move faster than the
> artillery can keep up.
Since I made the original post, I've had a ship bombarded from a coastal
city, and seen a stack of my own artillery, left carelessly unguarded,
captured and used against me.
> My guess for the second is that they use them first as defense, second
> to engage units around the cities...
Of course, they can do both simultaneously. However, I haven't seen them
engage units around the cities, perhaps because I have never given them the
chance. I invariably use mobile units to attack, and try to capture cities
in a single turn without ever leaving my units in the open on the way in.
(They may be left out after they've attacked, but if the city falls anyway,
it can't then bombard them.)
> Unless it has enough of those, it won't pull them out in order to carry
> out an attack.
>
> But I've seen late game stacks with artillery in them. C3C also seems a
> bit better at using the things offensively.
Perhaps I've not been playing C2C long enough. This is the first game in
which I've reached the modern era.
> --
> *-__Jeffery Jones__________| *Starfire* |____________________-*
--
Daran
"I long to accomplish a great and noble task, but my chief duty is to
accomplish humble tasks as though they were great and noble. The world is
moved along, not only by the mighty shoves of its heroes, but also by the
aggregate of the tiny pushes of each honest worker." -- Helen Keller