Our internet has been very unstable for about the past half year from what I remember. I rarely played online games with college being college, so with summer coming up it would be great if I could finally lay this problem to rest.
Specs:
-Netgear WNDR4300 Router with OpenWRT firmware
-Seven devices. 3 wireless tablets, 1 wireless wii, and 3 wired PCs Only 5 are ever used at once.
-Connection type is Broadband
-I am using windows 8.1, while the other 2 PCs are Windows 7
- 15mbs down 3 mbs up and i get roughly 20 ping with no one else on via speedtest.
- Using pingtest.net Packet loss comes out to 0%, ping roughly 60 to eastcoast, 80 to westcoast, and jitter ranges from 10-30ms
The problem:
I can be playing a game on steam with nice stable ping of 20-80ms but if I just try to use skype it will skyrocket and jitter. This also happens when another family member uses Netflix or Twitch. The same thing happens when my brother is playing games on his computer, and it just seems to be ping that gets decimated. The person on twitch/netflix seems unaffected through all of this, only games seem to get hit hard. With 2 people on netflix, and 2 people streaming on high/source on twitch, the streams don't lag. Our raw download seems good. So what is causing my ping to get decimated as soon as someone else gets on with 15 down and 3 up?
There was also a couple of cases of rubberbanding even with decent ping. Definently on Steam servers
What I tried so far:
The main problem I looked into over the past week was buffer bloating. I ran the ICSI Netalyzer and the results showed 1200 uplink ms and 3700 downlink. which seems quite high. After researching buffer bloating i found you can use openWRT's QoS to help mitigate the problem, but it didn't seem to do anything once I changed with some of the parameters. I decided to ask here before I really do screw something up since the other 'fixes' were confusing for me.
Ultimately,can openWRT really help with buffer bloat? Is bufferbloat part of my problem? Or am i just barking up the wrong tree? Thanks in advance for the help!
Specs:
-Netgear WNDR4300 Router with OpenWRT firmware
-Seven devices. 3 wireless tablets, 1 wireless wii, and 3 wired PCs Only 5 are ever used at once.
-Connection type is Broadband
-I am using windows 8.1, while the other 2 PCs are Windows 7
- 15mbs down 3 mbs up and i get roughly 20 ping with no one else on via speedtest.
- Using pingtest.net Packet loss comes out to 0%, ping roughly 60 to eastcoast, 80 to westcoast, and jitter ranges from 10-30ms
The problem:
I can be playing a game on steam with nice stable ping of 20-80ms but if I just try to use skype it will skyrocket and jitter. This also happens when another family member uses Netflix or Twitch. The same thing happens when my brother is playing games on his computer, and it just seems to be ping that gets decimated. The person on twitch/netflix seems unaffected through all of this, only games seem to get hit hard. With 2 people on netflix, and 2 people streaming on high/source on twitch, the streams don't lag. Our raw download seems good. So what is causing my ping to get decimated as soon as someone else gets on with 15 down and 3 up?
There was also a couple of cases of rubberbanding even with decent ping. Definently on Steam servers
What I tried so far:
The main problem I looked into over the past week was buffer bloating. I ran the ICSI Netalyzer and the results showed 1200 uplink ms and 3700 downlink. which seems quite high. After researching buffer bloating i found you can use openWRT's QoS to help mitigate the problem, but it didn't seem to do anything once I changed with some of the parameters. I decided to ask here before I really do screw something up since the other 'fixes' were confusing for me.
Ultimately,can openWRT really help with buffer bloat? Is bufferbloat part of my problem? Or am i just barking up the wrong tree? Thanks in advance for the help!