Out of a complete blunder I managed to stumble on a fairly good blend for playing video games. Since it works well I thought I would pass this on. With my system, I only have 16 processor lanes. It seems these lanes are faster than the extra chipset lanes but I may be wrong. Yet assuming they are the fastest I used 8 of the processor lanes for the video card and the other 8 for 2 nvme drives. The two drives are also in a riser card and are configured as dynamic discs in a stripe 0 configuration.
The theory is that the raid system can nearly double the speed of the storage data and effectively simulate X16 speeds. (maybe)... If so, the game can do what it needs to do with the data and pack it into the graphics card. It seems the graphics cards do some magic with what little data they actually get. So the true need for X16 speed may not be all that necessary. My guess is the processor spends a lot of time gathering the data as it processes the game itself and the video card lanes are idle more than one might think at first glance.
So in a sense, It's possible the storage itself needs to actually be faster than the video card all things considered. Also bench marks have shown video cards running on X4 lanes are only down about 20 percents as compared to X16 lanes. So that's about it, I had a pretty choppy video game before adding the 2 nvme drives and now it runs much better. About the only time it gets choppy is when it loads in a whole new playing field. But the loads are a great deal faster compared to a couple of sata drives in raid 0 as before. So there is something to be gained with pcie nvme drives on the processors lanes. I can imagine how smooth a video game would be with a 34 lane processor and P4 X16 video card and P4 X16 riser card with 4 nvme drives in a raid 0 configuration, nice but expensive. Ok guys, shoot me down, it's all good but it works for me and it's fairly inexpensive but is there a better way?
The theory is that the raid system can nearly double the speed of the storage data and effectively simulate X16 speeds. (maybe)... If so, the game can do what it needs to do with the data and pack it into the graphics card. It seems the graphics cards do some magic with what little data they actually get. So the true need for X16 speed may not be all that necessary. My guess is the processor spends a lot of time gathering the data as it processes the game itself and the video card lanes are idle more than one might think at first glance.
So in a sense, It's possible the storage itself needs to actually be faster than the video card all things considered. Also bench marks have shown video cards running on X4 lanes are only down about 20 percents as compared to X16 lanes. So that's about it, I had a pretty choppy video game before adding the 2 nvme drives and now it runs much better. About the only time it gets choppy is when it loads in a whole new playing field. But the loads are a great deal faster compared to a couple of sata drives in raid 0 as before. So there is something to be gained with pcie nvme drives on the processors lanes. I can imagine how smooth a video game would be with a 34 lane processor and P4 X16 video card and P4 X16 riser card with 4 nvme drives in a raid 0 configuration, nice but expensive. Ok guys, shoot me down, it's all good but it works for me and it's fairly inexpensive but is there a better way?
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