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Archived from groups: rec.games.frp.dnd (More info?)
I've read in this group a number of times that it's been found that a
character with exceptionally high ability scores is roughly equivalent
in power to a character with more average ability scores, but of one or
two levels higher (i.e., Alfred the 3rd-level Fighter has scores of 15,
14, 13, 12, 10, 8, and is equivalent to Bob the 1st-level Godly Fighter
with scores of 18, 17, 18, 15, 16, 16). Does anyone have real numbers
detailing this equivalence?
Here's what I'm thinking: Have players choose their characters' stats.
Then they calculate the number of points such a character would cost
under the point-buy system. If the number of points is, say, <= 32,
there is no level adjustment; if the number of points is > 32 and <= 64,
there is a +1 LA; if >64, +2 LA.
My gut tells me that this is too simplistic, and that a 64-point
character is worth more than a +1 LA, and so on...so I'm curious to see
if anyone has a clear idea of how to make such a system work. Thoughts?
-Will
I've read in this group a number of times that it's been found that a
character with exceptionally high ability scores is roughly equivalent
in power to a character with more average ability scores, but of one or
two levels higher (i.e., Alfred the 3rd-level Fighter has scores of 15,
14, 13, 12, 10, 8, and is equivalent to Bob the 1st-level Godly Fighter
with scores of 18, 17, 18, 15, 16, 16). Does anyone have real numbers
detailing this equivalence?
Here's what I'm thinking: Have players choose their characters' stats.
Then they calculate the number of points such a character would cost
under the point-buy system. If the number of points is, say, <= 32,
there is no level adjustment; if the number of points is > 32 and <= 64,
there is a +1 LA; if >64, +2 LA.
My gut tells me that this is too simplistic, and that a 64-point
character is worth more than a +1 LA, and so on...so I'm curious to see
if anyone has a clear idea of how to make such a system work. Thoughts?
-Will