[SOLVED] Higher FPS in Warzone with Ray Tracing On?

May 10, 2022
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Hey guys, i'm new here, my first post....be easy. :) As a traditionally biased and avid first person shooter guy on console I made the leap to PC last February due to scalping on PS5s. Anyway i bought a Powerspec G707 prebuilt from Microcenter due to not being able to find a reasonably priced GPU. For the money i paid for the PC i saw 3070s selling for close to that, a win in my book considering i didn't know much and had never built a PC. It came with an Asrock x570 pro4 mobo, 32g of ram @ 3200mhz (cl?), a 3700x and an MSI Ventus 2x OC graphics card. A huge upgrade over any console i've ever had. Here's my dilemma, I'm learning about ray tracing and every post on every Google search says it take FPS away. I proved this to be true on my 3070 previously. Now that i've upgraded my prebuilt to (listed below)
-EVGA RTX 3080ti FTW3 ULTRA (overclocked like hell through MSI AFTERBURNER)
-3700X (OVERCLOCKED TO 4.4 ON ALL CORES)
-G.SKILL TRIDENT NEO Z 3600MHZ 32GB RAM
-EVGA 1300 G+ GOLD PSU
-I'm also running 6 bitcoin miner fans that run on their own adjustable power supply that pull over 2a a piece. Cooling isn't an issue, it's loud af.

I've spent tons of time overclocking the 3080TI to squeeze every last stable drop from it creating 5 different profiles in Afterburner using varying amounts of Voltage. I've created Excel spreadsheets showing different benchmarks using each one. Regardless, my strongest OC profile actually gets 5 around extra fps when using Ray Tracing on. When i turn it off, lower the settings, change the resolutions, literally do anything the GPU usage and Voltage go down and so do my average framerates that i track. Can anyone explain why when using Ray Tracing in Warzone i get higher average FPS numbers? :/
 
Solution
More looks like a classic CPU bottleneck issue. When the graphics are the limit the CPU has extra time to make everything run smoothly. When you run at lower settings the CPU can't feed the GPU fast enough.

You might want to look more closely into frame times rather than FPS.
well because your 3080Ti is close to a 3090. +5 fps increase is not that much but still an increase. Nvidia core clock OC is harder due to gpu boost algorithm so yeah, best you could do is max the memory out since oc ing the core clock didnt benefit that much.
 
Hey guys, i'm new here, my first post....be easy. :) As a traditionally biased and avid first person shooter guy on console I made the leap to PC last February due to scalping on PS5s. Anyway i bought a Powerspec G707 prebuilt from Microcenter due to not being able to find a reasonably priced GPU. For the money i paid for the PC i saw 3070s selling for close to that, a win in my book considering i didn't know much and had never built a PC. It came with an Asrock x570 pro4 mobo, 32g of ram @ 3200mhz (cl?), a 3700x and an MSI Ventus 2x OC graphics card. A huge upgrade over any console i've ever had. Here's my dilemma, I'm learning about ray tracing and every post on every Google search says it take FPS away. I proved this to be true on my 3070 previously. Now that i've upgraded my prebuilt to (listed below)
-EVGA RTX 3080ti FTW3 ULTRA (overclocked like hell through MSI AFTERBURNER)
-3700X (OVERCLOCKED TO 4.4 ON ALL CORES)
-G.SKILL TRIDENT NEO Z 3600MHZ 32GB RAM
-EVGA 1300 G+ GOLD PSU
-I'm also running 6 bitcoin miner fans that run on their own adjustable power supply that pull over 2a a piece. Cooling isn't an issue, it's loud af.

I've spent tons of time overclocking the 3080TI to squeeze every last stable drop from it creating 5 different profiles in Afterburner using varying amounts of Voltage. I've created Excel spreadsheets showing different benchmarks using each one. Regardless, my strongest OC profile actually gets 5 around extra fps when using Ray Tracing on. When i turn it off, lower the settings, change the resolutions, literally do anything the GPU usage and Voltage go down and so do my average framerates that i track. Can anyone explain why when using Ray Tracing in Warzone i get higher average FPS numbers? :/
well because your 3080Ti is close to a 3090. +5 fps increase is not that much but still an increase. Nvidia core clock OC is harder due to gpu boost algorithm so yeah, best you could do is max the memory out since oc ing the core clock didnt benefit that much.
Oh I got you, i guess that might make sense. If I don't set all of my settings to ultra then the GPU usage drops down substantially and so do my framerates.
 
More looks like a classic CPU bottleneck issue. When the graphics are the limit the CPU has extra time to make everything run smoothly. When you run at lower settings the CPU can't feed the GPU fast enough.

You might want to look more closely into frame times rather than FPS.
 
Solution